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LOL/Sources/EFLol/EFDataManager.cs

132 lines
3.5 KiB

using Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EFLol
{
public class EFDataManager : IDataManager
{
// Connect to the MyDbContext class
private readonly MyDbContext _context;
// Constructor
public EFDataManager(MyDbContext context)
{
_context = context;
}
public IChampionsManager ChampionsMgr => throw new NotImplementedException();
public ISkinsManager SkinsMgr => throw new NotImplementedException();
public IRunesManager RunesMgr => throw new NotImplementedException();
public IRunePagesManager RunePagesMgr => throw new NotImplementedException();
}
public class EFChampionManager : IChampionsManager
{
private readonly MyDbContext _context;
public EFChampionManager(MyDbContext context)
{
_context = context;
}
public Task<Champion?> AddItem(Champion? item)
{
// Va chercher les info du context (Context.champions.get)(DbSet) et les map en champion model
// Dans Program.cs de API rajouter un scope (AddScope <IDataManager, EFDataManager>) -> Ca va dire que a chaque fois que j'utilise un IDataManager, il va créer un EFDataManager
throw new NotImplementedException();
}
public Task<bool> DeleteItem(Champion? item)
{
throw new NotImplementedException();
}
public Task<Champion?> UpdateItem(Champion? oldItem, Champion? newItem)
{
throw new NotImplementedException();
}
public Task<int> GetNbItems()
{
throw new NotImplementedException();
}
public Task<IEnumerable<Champion?>> GetItems(int index, int count, string? orderingPropertyName = null, bool @descending = false)
{
throw new NotImplementedException();
}
public Task<int> GetNbItemsByName(string substring)
{
throw new NotImplementedException();
}
public Task<IEnumerable<Champion?>> GetItemsByName(string substring, int index, int count, string? orderingPropertyName = null,
bool @descending = false)
{
throw new NotImplementedException();
}
public Task<int> GetNbItemsByCharacteristic(string charName)
{
throw new NotImplementedException();
}
public Task<IEnumerable<Champion?>> GetItemsByCharacteristic(string charName, int index, int count, string? orderingPropertyName = null,
bool @descending = false)
{
throw new NotImplementedException();
}
public Task<int> GetNbItemsByClass(ChampionClass championClass)
{
throw new NotImplementedException();
}
public Task<IEnumerable<Champion?>> GetItemsByClass(ChampionClass championClass, int index, int count, string? orderingPropertyName = null,
bool @descending = false)
{
throw new NotImplementedException();
}
public Task<int> GetNbItemsBySkill(Skill? skill)
{
throw new NotImplementedException();
}
public Task<IEnumerable<Champion?>> GetItemsBySkill(Skill? skill, int index, int count, string? orderingPropertyName = null, bool @descending = false)
{
throw new NotImplementedException();
}
public Task<int> GetNbItemsByRunePage(RunePage? runePage)
{
throw new NotImplementedException();
}
public Task<IEnumerable<Champion?>> GetItemsByRunePage(RunePage? runePage, int index, int count, string? orderingPropertyName = null,
bool @descending = false)
{
throw new NotImplementedException();
}
public Task<int> GetNbItemsBySkill(string skill)
{
throw new NotImplementedException();
}
public Task<IEnumerable<Champion?>> GetItemsBySkill(string skill, int index, int count, string? orderingPropertyName = null, bool @descending = false)
{
throw new NotImplementedException();
}
}
}