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LOL/Sources/EFLol/SkillEntity.cs

27 lines
481 B

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EFLol
{
public class SkillEntity
{
public int Id { get; set; }
public string Name { get; set; }
public string Description { get; set; }
public SkillTypeEntity SkillType { get; set; }
public HashSet<ChampionEntity> champions { get; set; }
}
public enum SkillTypeEntity
{
Unknown,
Basic,
Passive,
Ultimate
}
}