Fix Navigation Android
continuous-integration/drone/push Build is passing Details

pull/31/head
Corentin LEMAIRE 2 years ago
parent 988f786266
commit 363ff3e730

@ -1,4 +1,5 @@
using Model;
namespace Linaris;
public partial class AlbumPage : ContentPage

@ -5,15 +5,16 @@
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:Linaris"
Shell.FlyoutBehavior="Flyout"
Shell.NavBarIsVisible="False"
FlyoutWidth="200">
Shell.NavBarIsVisible="True"
FlyoutWidth="200"
FlyoutIsPresented="True">
<FlyoutItem Title="Home" Icon="home.png">
<FlyoutItem Title="Albums" Icon="home.png">
<ShellContent
Title="Linaris"
ContentTemplate="{DataTemplate local:MainPage}"
Route="MainPage"
Shell.NavBarIsVisible="False"/>
Shell.NavBarIsVisible="True"/>
</FlyoutItem>
<FlyoutItem Title="Playlists" Icon="playlist.png">

@ -4,29 +4,29 @@ namespace Linaris;
public partial class FooterPage : ContentView
{
WaveOutEvent outputDevice;
/*WaveOutEvent outputDevice;
AudioFileReader audioFile;
System.Timers.Timer timer;
bool changementManuel = true;
bool closing = false;
string morceauEnCours;
string morceauEnCours;*/
public FooterPage()
{
InitializeComponent();
outputDevice = new WaveOutEvent();
/*outputDevice = new WaveOutEvent();*/
// (s,a) = convention, s = sender, a = arguments, si appli fermée, on free tout
outputDevice.PlaybackStopped += PlaybackStoppedHandler;
/*outputDevice.PlaybackStopped += PlaybackStoppedHandler;
morceauEnCours = Path.Combine(AppContext.BaseDirectory, "Resources", "Musics", "winter.mp3");
audioFile = new AudioFileReader(morceauEnCours);
outputDevice.Init(audioFile);
outputDevice.Init(audioFile);*/
}
public void PlayButton_Clicked(object sender, EventArgs e)
{
string url = ((FileImageSource)Play.Source).File;
/*string url = ((FileImageSource)Play.Source).File;
if (url == "play.png")
{
outputDevice?.Play();
@ -40,39 +40,39 @@ public partial class FooterPage : ContentView
{
outputDevice?.Pause();
Play.Source = "play.png";
}
}*/
}
public void RewindButton_Clicked(Object sender, EventArgs e)
{
audioFile.Position = 0;
/*audioFile.Position = 0;
outputDevice?.Play();
Play.Source = "pause.png";
Timer_Elapsed(sender, e);
timer = new System.Timers.Timer(1000);
timer.Elapsed += Timer_Elapsed;
timer.Enabled = true;
timer.Enabled = true;*/
}
public void NextButton_Clicked(Object sender, EventArgs e)
{
audioFile.Position = audioFile.Length;
/*audioFile.Position = audioFile.Length;*/
}
public void StopButton_Clicked(object sender, EventArgs e)
{
outputDevice.Stop();
audioFile.Position = 0;
/*outputDevice.Stop();
audioFile.Position = 0;*/
}
public void Slider_ValueChanged(object sender, ValueChangedEventArgs e)
{
outputDevice.Volume = (float)e.NewValue;
/*outputDevice.Volume = (float)e.NewValue;*/
}
public void Bar_ValueChanged(object sender, ValueChangedEventArgs e)
{
if (changementManuel)
/*if (changementManuel)
{
double totalSeconds = audioFile.TotalTime.TotalSeconds;
double newPosition = e.NewValue * totalSeconds;
@ -82,12 +82,12 @@ public partial class FooterPage : ContentView
else
{
changementManuel = true;
}
}*/
}
private void PlaybackStoppedHandler(object sender, StoppedEventArgs e)
{
if (closing)
/*if (closing)
{
outputDevice.Dispose();
audioFile.Dispose();
@ -95,12 +95,12 @@ public partial class FooterPage : ContentView
else
{
Play.Dispatcher.Dispatch(() => Play.Source = "play.png");
}
}*/
}
private void Timer_Elapsed(object sender, EventArgs e)
{
TimeSpan totalTimeSpan = audioFile.TotalTime;
/*TimeSpan totalTimeSpan = audioFile.TotalTime;
TimeSpan currentTimeSpan = audioFile.CurrentTime;
string totalTimeFormatted = totalTimeSpan.ToString(@"hh\:mm\:ss");
@ -110,17 +110,17 @@ public partial class FooterPage : ContentView
bar.Dispatcher.Dispatch(() => bar.Value = audioFile.CurrentTime.TotalSeconds / audioFile.TotalTime.TotalSeconds);
currentTime.Dispatcher.Dispatch(() => currentTime.Text = currentTimeFormatted);
endTime.Dispatcher.Dispatch(() => endTime.Text = totalTimeFormatted);
endTime.Dispatcher.Dispatch(() => endTime.Text = totalTimeFormatted);*/
}
private void LoadNewAudioFile(string filePath)
{
if (outputDevice.PlaybackState == PlaybackState.Playing)
/*if (outputDevice.PlaybackState == PlaybackState.Playing)
{
outputDevice.Stop();
}
audioFile = new AudioFileReader(filePath);
outputDevice.Init(audioFile);
outputDevice.Init(audioFile);*/
}
}

@ -86,6 +86,7 @@
</VisualState.StateTriggers>
<VisualState.Setters>
<Setter Property="Shell.FlyoutBehavior" Value="Flyout"/>
<Setter Property="Shell.NavBarIsVisible" Value="True"/>
</VisualState.Setters>
</VisualState>
@ -95,6 +96,7 @@
</VisualState.StateTriggers>
<VisualState.Setters>
<Setter Property="Shell.FlyoutBehavior" Value="Disabled"/>
<Setter Property="Shell.NavBarIsVisible" Value="False"/>
</VisualState.Setters>
</VisualState>

Loading…
Cancel
Save