export class Card { constructor(id: string,name :string,health : string, attack : string, manaCost : string, rarityId : string, flavorText : string, classId : string, multiClassIds : any, img : string, imgGold : string, cropImage : string, artistName : string, fav : boolean){ this.id=id this.name=name //this._set=set // this._type=type // this._class=clas // this._rarity=rarity this.manaCost=manaCost this.attack = attack this.health = health this.rarityId = rarityId // this._desc = desc this.flavorText = flavorText this.classId = classId this.multiClassIds = multiClassIds this.artistName = artistName // this._collectible = collectible this.img = img this.imgGold = imgGold this.cropImage = cropImage this.fav = fav } // ID // public id: string; // NAME // public name: string // set set(value : CardSet){ // this._set = value // } // private _type : Type; // get type():Type{ // return this._type // } // set type(value : Type){ // this._type=value // } // private _class : Classe; // get class():Classe{ // return this._class // } // set class(value : Classe){ // this._class=value // } // private _rarity : string // get rarity(): string { // return this._rarity; // } // set rarity(value: string) { // this._rarity = value ; // } public manaCost : string; public attack : string; public health : string; // private _desc : string // get desc(): string { // return this._desc; // } // set desc(value: string) { // this._desc = value ; // } public classId : string; public flavorText : string public rarityId : string public multiClassIds : any; public artistName : string; // private _collectible : boolean // get collectible(): boolean { // return this._collectible; // } // set collectible(value: boolean ){ // this._collectible = value; // } public img : string; public imgGold : string; public cropImage : string; //FAV// public fav : boolean; }