commit
b8fdda7767
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package but.androidstudio.tetris
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import android.os.Bundle
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import androidx.fragment.app.Fragment
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import android.view.LayoutInflater
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import android.view.View
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import android.view.ViewGroup
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class MainFragment : Fragment() {
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override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
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super.onViewCreated(view, savedInstanceState)
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}
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override fun onCreateView(
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inflater: LayoutInflater, container: ViewGroup?,
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savedInstanceState: Bundle?
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): View? {
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// Inflate the layout for this fragment
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return inflater.inflate(R.layout.fragment_main, container, false)
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}
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}
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package but.androidstudio.tetris
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import android.os.Bundle
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import androidx.fragment.app.Fragment
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import android.view.LayoutInflater
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import android.view.View
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import android.view.ViewGroup
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// TODO: Rename parameter arguments, choose names that match
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// the fragment initialization parameters, e.g. ARG_ITEM_NUMBER
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private const val ARG_PARAM1 = "param1"
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private const val ARG_PARAM2 = "param2"
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/**
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* A simple [Fragment] subclass.
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* Use the [OptionFragment.newInstance] factory method to
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* create an instance of this fragment.
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*/
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class OptionFragment : Fragment() {
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// TODO: Rename and change types of parameters
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private var param1: String? = null
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private var param2: String? = null
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override fun onCreate(savedInstanceState: Bundle?) {
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super.onCreate(savedInstanceState)
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arguments?.let {
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param1 = it.getString(ARG_PARAM1)
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param2 = it.getString(ARG_PARAM2)
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}
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}
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override fun onCreateView(
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inflater: LayoutInflater, container: ViewGroup?,
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savedInstanceState: Bundle?
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): View? {
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// Inflate the layout for this fragment
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return inflater.inflate(R.layout.fragment_option, container, false)
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}
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companion object {
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/**
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* Use this factory method to create a new instance of
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* this fragment using the provided parameters.
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*
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* @param param1 Parameter 1.
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* @param param2 Parameter 2.
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* @return A new instance of fragment OptionFragment.
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*/
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// TODO: Rename and change types and number of parameters
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@JvmStatic
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fun newInstance(param1: String, param2: String) =
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OptionFragment().apply {
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arguments = Bundle().apply {
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putString(ARG_PARAM1, param1)
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putString(ARG_PARAM2, param2)
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}
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}
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}
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}
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package modele
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class DashBoard(private val width: Int,private val height: Int) {
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private val gridOfGame = Array(this.height){IntArray(this.width)}
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// Our getter
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fun getWidth(): Int = this.width
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fun getHeight(): Int = this.height
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// To set something to occupied
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fun toOccupied(col: Int,row: Int){
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gridOfGame[row][col] = 1
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}
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// To check if an position is occupied
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fun isOccupied(col: Int,row: Int): Boolean = gridOfGame[row][col] != 0
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fun isLineFull(row: Int): Boolean{
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for (col in 0 until this.width){
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if(gridOfGame[row][col] == 0){
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return false
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}
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}
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return true
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}
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fun clearLine(row: Int){
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for (col in 0 until this.width){
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gridOfGame[row][col] = 0
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}
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}
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fun shiftDown(rowToBegin: Int){
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for (row in (height - 1)..rowToBegin){
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for (col in 0 until this.width){
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gridOfGame[row][col] = gridOfGame[row - rowToBegin][col]
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}
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}
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for (row in 0 until rowToBegin){
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for (col in 0 until this.width){
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gridOfGame[row][col] = 0
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}
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}
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}
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//To check each grid line and remove if a line is full. Uses clearLine(), isLineFull() and shiftDown()
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fun clearLines(){
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var nbRowCleared: Int = 0
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for (row in 0 until this.height){
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if(isLineFull(row)){
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clearLine(row)
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++nbRowCleared
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}
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}
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if(nbRowCleared != 0){
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shiftDown(nbRowCleared)
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}
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}
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}
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package modele
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enum class Difficulty {
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EASY,
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MEDIUM,
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HARD
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}
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package modele
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enum class EnumTypeShape {
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IShape,SquareShape,TShape,LShape,JShape,ZShape,SShape
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}
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package modele
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class Game(private val width: Int,private val height: Int) {
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private val dashBoard: DashBoard = DashBoard(width,height)
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private var currentShape: Shape? = null
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private var difficulty: Difficulty = Difficulty.EASY
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// To get the current difficulty
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fun getDifficulty(): Difficulty = this.difficulty
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// To get the current shape on the game
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fun getCurrentShape(): Shape? = this.currentShape
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// To set the current shape
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fun setCurrentShape(newCurrentShape: Shape){
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this.currentShape = newCurrentShape
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}
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// The start game function
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fun startGame(){
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//this.setCurrentShape(TypeShape.SquareShape)
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}
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}
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package modele
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class Position(private var x: Int,private var y: Int) {
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fun getX() = this.x
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fun getY() = this.y
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fun setX(newX: Int){
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this.x = newX
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}
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fun setY(newY: Int){
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this.y = newY
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}
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}
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package modele
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import java.lang.reflect.Type
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class Shape(private val typeShape: TypeShape,private var position: Position) {
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private var shapePosition : Array<Position> = emptyArray()
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/* init {
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val
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}*/
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fun moveRight(){
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this.position.setX(this.position.getX()+1)
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//update
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}
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fun moveLeft(){
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this.position.setX(this.position.getX()-1)
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//update
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}
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fun moveDown(){
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this.position.setY(this.position.getY()-1)
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//update
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}
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fun rotateLeft(){
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val tmp = this.position.getX()
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this.position.setX(this.position.getY() * -1)
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this.position.setY(tmp)
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//update
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}
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fun rotateRight(){
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val tmp = this.position.getX()
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this.position.setX(this.position.getY())
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this.position.setY(tmp * -1)
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//update
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}
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}
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package modele
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import java.lang.reflect.Type
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import kotlin.random.Random
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class TypeShape(private val type: EnumTypeShape,private val showShape: Array<Array<Array<Int>>>){
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private var currentIndex = 0
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fun getPoints(): Array<Position>{
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val positions = ArrayList<Position>()
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val typeShape = getCurrentType()
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for (i in typeShape.indices){
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for (j in typeShape[i].indices){
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if (typeShape[i][j] != 0) {
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positions.add(Position(j, i))
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}
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}
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}
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return positions.toTypedArray()
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}
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//to augmente of 1 the current index
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fun getNextType(): TypeShape {
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currentIndex++
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return this
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}
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//To get the next shape
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fun getNextShape(){
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val random: Int = Random.nextInt(1,7)
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when(random){
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1 -> TypeShape(EnumTypeShape.IShape, arrayOf(arrayOf(arrayOf())))
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2 -> TypeShape(EnumTypeShape.SquareShape, arrayOf(arrayOf(arrayOf())))
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3 -> TypeShape(EnumTypeShape.JShape, arrayOf(arrayOf(arrayOf())))
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4 -> TypeShape(EnumTypeShape.LShape, arrayOf(arrayOf(arrayOf())))
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5 -> TypeShape(EnumTypeShape.SShape, arrayOf(arrayOf(arrayOf())))
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6 -> TypeShape(EnumTypeShape.TShape, arrayOf(arrayOf(arrayOf())))
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7 -> TypeShape(EnumTypeShape.ZShape, arrayOf(arrayOf(arrayOf())))
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else -> throw Exception("Problème de random getNextShape()")
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}
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}
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// To get the table of position of the current shape type
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private fun getCurrentType(): Array<Array<Int>> {
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return showShape[currentIndex]
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}
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}
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package activity
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import android.os.Bundle
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import android.os.PersistableBundle
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import androidx.appcompat.app.AppCompatActivity
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import androidx.fragment.app.FragmentContainerView
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import but.androidstudio.tetris.MainFragment
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import but.androidstudio.tetris.R
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class MainActivity : AppCompatActivity() {
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override fun onCreate(savedInstanceState: Bundle?) {
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super.onCreate(savedInstanceState)
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setContentView(R.layout.main_activity)
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if(savedInstanceState == null){
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supportFragmentManager.beginTransaction()
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.setReorderingAllowed(true)
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.add(R.id.homeLayout,MainFragment())
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.commit()
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}
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}
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override fun onResume() {
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super.onResume()
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}
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}
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package tetrisGame.activity
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package activity
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import androidx.appcompat.app.AppCompatActivity
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import android.os.Bundle
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import android.view.View
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import android.widget.AdapterView
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import android.widget.ArrayAdapter
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import android.widget.Spinner
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import androidx.appcompat.app.AppCompatActivity
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import but.androidstudio.tetris.R
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class Option : AppCompatActivity() {
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override fun onCreate(savedInstanceState: Bundle?) {
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super.onCreate(savedInstanceState)
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setContentView(R.layout.activity_option)
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}
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override fun onResume() {
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super.onResume()
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val spinnerDifficulty:Spinner = findViewById(R.id.spinnerDifficulty)
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val difficulty = arrayOf("Easy","Medium","Hard")
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val adaptateurSpinnerDifficulty = ArrayAdapter(this,android.R.layout.simple_spinner_dropdown_item,difficulty)
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spinnerDifficulty.adapter = adaptateurSpinnerDifficulty
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spinnerDifficulty.setOnItemSelectedListener(object : AdapterView.OnItemSelectedListener {
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override fun onItemSelected(parent: AdapterView<*>, view: View?, position: Int, id: Long) {
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val selectedItem = parent.getItemAtPosition(position).toString()
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// Faites quelque chose avec l'élément sélectionné
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}
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override fun onNothingSelected(parent: AdapterView<*>) {
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// Ne rien faire si aucun élément n'est sélectionné
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}
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})
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}
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<?xml version="1.0" encoding="utf-8"?>
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<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
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<androidx.constraintlayout.widget.ConstraintLayout
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xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:app="http://schemas.android.com/apk/res-auto"
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xmlns:tools="http://schemas.android.com/tools"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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tools:context="tetrisGame.activity.Option">
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tools:context="activity.Menu">
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<LinearLayout
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:orientation="vertical"
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app:layout_constraintBottom_toBottomOf="parent"
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app:layout_constraintEnd_toEndOf="parent"
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app:layout_constraintHorizontal_bias="0.5"
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app:layout_constraintStart_toStartOf="parent"
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app:layout_constraintTop_toTopOf="parent"
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app:layout_constraintVertical_bias="0.5">
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<TextView
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:text="Difficulty"/>
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<Spinner
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android:id="@+id/spinnerDifficulty"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:padding="1mm"
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/>
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</LinearLayout>
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</androidx.constraintlayout.widget.ConstraintLayout>
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<?xml version="1.0" encoding="utf-8"?>
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<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:tools="http://schemas.android.com/tools"
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xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:app="http://schemas.android.com/apk/res-auto"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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tools:context=".OptionFragment">
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<LinearLayout
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:orientation="vertical"
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app:layout_constraintBottom_toBottomOf="parent"
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app:layout_constraintEnd_toEndOf="parent"
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app:layout_constraintHorizontal_bias="0.5"
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app:layout_constraintStart_toStartOf="parent"
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app:layout_constraintTop_toTopOf="parent"
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app:layout_constraintVertical_bias="0.5">
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<Button
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android:id="@+id/backButton"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:text="Retour"
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/>
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<TextView
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:text="Difficulty"/>
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<Spinner
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android:id="@+id/spinnerDifficulty"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:padding="1mm"
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/>
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</LinearLayout>
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</FrameLayout>
|
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<?xml version="1.0" encoding="utf-8"?>
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<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
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android:layout_width="match_parent"
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android:layout_height="match_parent">
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<androidx.fragment.app.FragmentContainerView
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android:id="@+id/homeLayout"
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android:layout_width="match_parent"
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android:layout_height="match_parent"/>
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</androidx.constraintlayout.widget.ConstraintLayout>
|
@ -1,4 +1,6 @@
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<resources>
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<string name="app_name">Tetris</string>
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<string name="TextScore">Score : ??</string>
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<!-- TODO: Remove or change this placeholder text -->
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<string name="hello_blank_fragment">Hello blank fragment</string>
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</resources>
|
@ -0,0 +1,4 @@
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package modele
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class Draw {
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}
|
@ -1,6 +1,6 @@
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// Top-level build file where you can add configuration options common to all sub-projects/modules.
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plugins {
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id 'com.android.application' version '7.4.0' apply false
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id 'com.android.library' version '7.4.0' apply false
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id 'com.android.application' version '7.4.1' apply false
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id 'com.android.library' version '7.4.1' apply false
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id 'org.jetbrains.kotlin.android' version '1.7.21' apply false
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}
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@ -0,0 +1 @@
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/build
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plugins {
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id 'com.android.library'
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id 'org.jetbrains.kotlin.android'
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||||
}
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android {
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namespace 'com.example.mylibrary'
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compileSdk 33
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defaultConfig {
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minSdk 16
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targetSdk 33
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||||
|
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testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
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consumerProguardFiles "consumer-rules.pro"
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||||
}
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||||
|
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buildTypes {
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||||
release {
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||||
minifyEnabled false
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||||
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
|
||||
}
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||||
}
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compileOptions {
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||||
sourceCompatibility JavaVersion.VERSION_1_8
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||||
targetCompatibility JavaVersion.VERSION_1_8
|
||||
}
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||||
kotlinOptions {
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||||
jvmTarget = '1.8'
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
|
||||
implementation 'androidx.core:core-ktx:1.7.0'
|
||||
implementation 'androidx.appcompat:appcompat:1.6.1'
|
||||
implementation 'com.google.android.material:material:1.8.0'
|
||||
testImplementation 'junit:junit:4.13.2'
|
||||
androidTestImplementation 'androidx.test.ext:junit:1.1.5'
|
||||
androidTestImplementation 'androidx.test.espresso:espresso-core:3.5.1'
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
# Add project specific ProGuard rules here.
|
||||
# You can control the set of applied configuration files using the
|
||||
# proguardFiles setting in build.gradle.
|
||||
#
|
||||
# For more details, see
|
||||
# http://developer.android.com/guide/developing/tools/proguard.html
|
||||
|
||||
# If your project uses WebView with JS, uncomment the following
|
||||
# and specify the fully qualified class name to the JavaScript interface
|
||||
# class:
|
||||
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
|
||||
# public *;
|
||||
#}
|
||||
|
||||
# Uncomment this to preserve the line number information for
|
||||
# debugging stack traces.
|
||||
#-keepattributes SourceFile,LineNumberTable
|
||||
|
||||
# If you keep the line number information, uncomment this to
|
||||
# hide the original source file name.
|
||||
#-renamesourcefileattribute SourceFile
|
@ -0,0 +1,24 @@
|
||||
package com.example.mylibrary
|
||||
|
||||
import androidx.test.platform.app.InstrumentationRegistry
|
||||
import androidx.test.ext.junit.runners.AndroidJUnit4
|
||||
|
||||
import org.junit.Test
|
||||
import org.junit.runner.RunWith
|
||||
|
||||
import org.junit.Assert.*
|
||||
|
||||
/**
|
||||
* Instrumented test, which will execute on an Android device.
|
||||
*
|
||||
* See [testing documentation](http://d.android.com/tools/testing).
|
||||
*/
|
||||
@RunWith(AndroidJUnit4::class)
|
||||
class ExampleInstrumentedTest {
|
||||
@Test
|
||||
fun useAppContext() {
|
||||
// Context of the app under test.
|
||||
val appContext = InstrumentationRegistry.getInstrumentation().targetContext
|
||||
assertEquals("com.example.mylibrary.test", appContext.packageName)
|
||||
}
|
||||
}
|
@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
</manifest>
|
@ -0,0 +1,17 @@
|
||||
package com.example.mylibrary
|
||||
|
||||
import org.junit.Test
|
||||
|
||||
import org.junit.Assert.*
|
||||
|
||||
/**
|
||||
* Example local unit test, which will execute on the development machine (host).
|
||||
*
|
||||
* See [testing documentation](http://d.android.com/tools/testing).
|
||||
*/
|
||||
class ExampleUnitTest {
|
||||
@Test
|
||||
fun addition_isCorrect() {
|
||||
assertEquals(4, 2 + 2)
|
||||
}
|
||||
}
|
Loading…
Reference in new issue