using DTO; using EntityFramwork; using Microsoft.Data.Sqlite; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Options; using Model; namespace TestUnitaireBDD { public class TestChampions { private void Add_Champion_Image(DbContextOptions options) { //Image 1 Random aleatoire = new Random(); EntityLargeImage tmpImage = new EntityLargeImage(); tmpImage.Base64 = "Inconnu"; tmpImage.Id = aleatoire.Next(); //Image 2 EntityLargeImage tmpImage2 = new EntityLargeImage(); tmpImage2.Base64 = "Inconnu"; tmpImage2.Id = aleatoire.Next(); //Image 2 EntityLargeImage tmpImage3 = new EntityLargeImage(); tmpImage3.Base64 = "Inconnu"; tmpImage3.Id = aleatoire.Next(); //prepares the database with one instance of the context using (var context = new BDDContext(options)) { //context.Database.OpenConnection(); context.Database.EnsureCreated(); EntityChampions chewie = new EntityChampions { Name = "Chewbacca", Bio = "Inconnu", Icon = "Inconnu", Classe = ChampionClass.Assassin.ToString() }; EntityChampions yoda = new EntityChampions { Name = "Yoda", Bio = "Inconnu", Icon = "Inconnu", Classe = ChampionClass.Assassin.ToString() }; EntityChampions ewok = new EntityChampions { Name = "Ewok", Bio = "Inconnu", Icon = "Inconnu", Classe = ChampionClass.Assassin.ToString() }; context.Add(tmpImage); context.Add(tmpImage2); context.Add(tmpImage3); chewie.ImageId = tmpImage.Id; yoda.ImageId = tmpImage2.Id; ewok.ImageId = tmpImage3.Id; context.Add(chewie); context.Add(yoda); context.Add(ewok); context.SaveChanges(); } } [Fact] public void Add_Test() { //connection must be opened to use In-memory database var connection = new SqliteConnection("DataSource=:memory:"); connection.Open(); var options = new DbContextOptionsBuilder() .UseSqlite(connection) .Options; Add_Champion_Image(options); //uses another instance of the context to do the tests using (var context = new BDDContext(options)) { context.Database.EnsureCreated(); Assert.Equal(3, context.Champions.Count()); Assert.Equal("Chewbacca", context.Champions.First().Name); } } [Fact] public void Modify_Test() { //connection must be opened to use In-memory database var connection = new SqliteConnection("DataSource=:memory:"); connection.Open(); var options = new DbContextOptionsBuilder() .UseSqlite(connection) .Options; Add_Champion_Image(options); //uses another instance of the context to do the tests using (var context = new BDDContext(options)) { context.Database.EnsureCreated(); string nameToFind = "ew"; Assert.Equal(2, context.Champions.Where(n => n.Name.ToLower().Contains(nameToFind)).Count()); nameToFind = "wo"; Assert.Equal(1, context.Champions.Where(n => n.Name.ToLower().Contains(nameToFind)).Count()); var ewok = context.Champions.Where(n => n.Name.ToLower().Contains(nameToFind)).First(); ewok.Name = "Wicket"; context.SaveChanges(); } //uses another instance of the context to do the tests using (var context = new BDDContext(options)) { context.Database.EnsureCreated(); string nameToFind = "ew"; Assert.Equal(1, context.Champions.Where(n => n.Name.ToLower().Contains(nameToFind)).Count()); nameToFind = "wick"; Assert.Equal(1, context.Champions.Where(n => n.Name.ToLower().Contains(nameToFind)).Count()); } } [Fact] public void Delete_Test() { //connection must be opened to use In-memory database var connection = new SqliteConnection("DataSource=:memory:"); connection.Open(); var options = new DbContextOptionsBuilder() .UseSqlite(connection) .Options; Add_Champion_Image(options); using (var context = new BDDContext(options)) { EntityChampions tmpChamp = context.Champions.OrderBy(e => e.Name).Include(e => e.Image).First(); context.Remove(tmpChamp); context.SaveChanges(); } using (var context = new BDDContext(options)) { Assert.Equal(2, context.Champions.Count()); Assert.Equal("Yoda",context.Champions.First().Name); } } } }