using DTO; using EntityFramwork; using Microsoft.Data.Sqlite; using Microsoft.EntityFrameworkCore; using Model; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TestUnitaireBDD { public class TestSkill { private void Add_Skill(DbContextOptions options) { //Image Champ EntityLargeImage imageChamp = new EntityLargeImage(); imageChamp.Base64 = "Inconnu"; imageChamp.Id = 1; //Champion EntityChampions champ = new EntityChampions { Name = "Chewbacca", Bio = "Inconnu", Icon = "Inconnu", Classe = ChampionClass.Assassin.ToString() }; champ.ImageId = imageChamp.Id; champ.Id = 1; //prepares the database with one instance of the context using (var context = new BDDContext(options)) { //context.Database.OpenConnection(); context.Database.EnsureCreated(); context.Add(imageChamp); context.Add(champ); EntitySkill skill = new EntitySkill { Name = "toto", Description = "Inconnu", Type = SkillType.Unknown.ToString(),ChampionId = champ.Id,Id = 1 }; context.Add(skill); context.SaveChanges(); } } [Fact] public void Add_Test() { //connection must be opened to use In-memory database var connection = new SqliteConnection("DataSource=:memory:"); connection.Open(); var options = new DbContextOptionsBuilder() .UseSqlite(connection) .Options; Add_Skill(options); //uses another instance of the context to do the tests using (var context = new BDDContext(options)) { context.Database.EnsureCreated(); Assert.Equal(1, context.Skills.Count()); Assert.Equal("toto", context.Skills.First().Name); } } [Fact] public void Modify_Test() { //connection must be opened to use In-memory database var connection = new SqliteConnection("DataSource=:memory:"); connection.Open(); var options = new DbContextOptionsBuilder() .UseSqlite(connection) .Options; Add_Skill(options); //uses another instance of the context to do the tests using (var context = new BDDContext(options)) { var tmpSkill = context.Skills.First(); tmpSkill.Name = "totoModify"; context.SaveChanges(); } //uses another instance of the context to do the tests using (var context = new BDDContext(options)) { Assert.Equal("totoModify", context.Skills.First().Name); } } [Fact] public void Delete_Test() { //connection must be opened to use In-memory database var connection = new SqliteConnection("DataSource=:memory:"); connection.Open(); var options = new DbContextOptionsBuilder() .UseSqlite(connection) .Options; Add_Skill(options); using (var context = new BDDContext(options)) { var tmp = context.Skills.First(); context.Remove(tmp); context.SaveChanges(); } using (var context = new BDDContext(options)) { Assert.Equal(0, context.Skills.Count()); } } } }