using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Model.Stub { public class StubManager : IDataManager { public StubPersonnage StubPersonnage { get; set; } public StubFruitDuDemon StubFruitDuDemon { get; set; } public StubEquipage StubEquipage { get; set; } public StubBateau StubBateau { get; set; } public StubBestiaire StubBestiaire { get; set; } public StubIle StubIle { get; set; } public StubManager() { StubPersonnage = new StubPersonnage(); StubFruitDuDemon = new StubFruitDuDemon(); StubEquipage = new StubEquipage(); StubBateau = new StubBateau(); StubBestiaire = new StubBestiaire(); StubIle = new StubIle(); } public List GetPersonnages() { return StubPersonnage.RecupererPersonnage().ToList(); } public List GetFruits() { return StubFruitDuDemon.RecupererFruit().ToList(); } public List GetEquipages() { return StubEquipage.RecupererEquipage().ToList(); } public List GetBateaux() { return StubBateau.RecupererBateau().ToList(); } public List GetBestiaires() { return StubBestiaire.RecupererBestiaire().ToList(); } public List GetIles() { return StubIle.RecupererIle().ToList(); } } }