using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Diagnostics.CodeAnalysis; namespace Entities { /// /// define a lobby for QMC rapidity fight /// properties : /// Id : identifier of the lobby in the database /// Name : name of the lobby /// Password : password require to access at the lobby /// IdCreator : identifier of the creator player /// Creator : the creator player /// [Table("Lobby")] public class LobbyEntity { [Key] [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int Id { get; set; } [Required] public string Name { get; set; } = null!; public string Password { get; set; } = null!; public int NbPlayers { get; set; } [ForeignKey(nameof(Creator))] public int? IdCreator { get; set; } public PlayerEntity? Creator { get; set; } } }