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3.01-QCM_MuscuMaths/Website/controllers/ControllerUser.php

232 lines
8.7 KiB

<?php
class ControllerUser
{
private $mdQuestion;
private $mdChapter;
private $mdAnswer;
private $mdPlayer;
private $mdLobby;
private $mdAdministrator;
private $twig;
private $vues;
function __construct()
{
global $vues, $twig;
session_start();
try {
$this->twig = $twig;
$this->vues = $vues;
$this->mdQuestion = new ModelQuestion();
$this->mdAnswer = new ModelAnswer();
$this->mdChapter = new ModelChapter();
$this->mdPlayer = new ModelPlayer();
$this->mdLobby = new ModelLobby();
$this->mdAdministrator = new ModelAdministrator();
} catch (PDOException $e) {
// $dataVueEreur[] = "Erreur inattendue!!! ";
// require(__DIR__.'/../vues/erreur.php');
} catch (Exception $e2) {
// $dataVueEreur[] = "Erreur inattendue!!! ";
// require ($rep.$vues['erreur']);
}
}
function home()
{
echo $this->twig->render($this->vues["home"]);
}
function themeChoice()
{
$chapters = $this->mdChapter->getChapters();
echo $this->twig->render($this->vues["themeChoice"], [
'chapters' => $chapters,
]);
}
function singleplayer()
{
echo $this->twig->render($this->vues["singleplayer"]);
}
function multiplayer()
{
echo $this->twig->render($this->vues["multiplayer"]);
}
function login()
{
echo $this->twig->render($this->vues["loginAdmin"], [
'error' => $_SESSION["error"],
]);
$_SESSION["error"] = "";
}
function verifyAdmin()
{
$username = $_POST['username'];
$password = $_POST['password'];
$Administrator = [
'username' => $username,
'password' => $password,
];
$AdministratorIsOk = $this->mdAdministrator->verifyAdministrator($Administrator);
if ($AdministratorIsOk != null) {
$_SESSION["idAdminConnected"] = $AdministratorIsOk;
header("Location:/admin/administrators");
} else {
$_SESSION["error"] = "utilisateur introuvable.";
header("Location:/login");
}
}
function verifySingleplayer()
{
$difficulty = $_POST['difficulty'];
$chapter = $_POST['chapter'];
$difficultyIsOk = TRUE;
$chapterIsOk = TRUE;
if (!($difficulty == 0 or $difficulty == 1 or $difficulty == 2)) {
$_SESSION["error"] = "Valeur de difficulté invalide";
$difficultyIsOk = FALSE;
}
if ($this->mdChapter->verifyChapter($chapter) == NULL) {
$_SESSION["error"] = "Valeur de chapitre invalide";
$chapterIsOk = FALSE;
}
if ($difficultyIsOk and $chapterIsOk) {
$_SESSION["Questions"] = $this->mdQuestion->getQuestionsByChapterAndDifficulty($chapter, $difficulty);
foreach ($_SESSION["Questions"] as &$question) {
$answers = $this->mdAnswer->getAnswersByIDQuestions($question['id']);
$question['answers'] = $answers;
}
echo $this->twig->render($this->vues["singleplayer"], [
'questions' => $_SESSION["Questions"],
'numQuestion' => 0,
]);
} else {
$_SESSION["error"] = "Valeur de choix de thème invalide";
header("Location:/themeChoice");
}
}
function verifQuestion()
//Only Handdle solo game
{
$answerNumber = $_POST["answer"];
$numQuestion = $_POST["numQuestion"] + 1;
if ($answerNumber != 1 or $answerNumber != 2 or $answerNumber != 3 or $answerNumber != 4) {
$_SESSION["error"] = "Valeur de choix de réponse invalide";
echo $this->twig->render($this->vues["singleplayer"], [
'questions' => $_SESSION["Questions"],
'numQuestion' => $numQuestion,
]);
} else {
if ($numQuestion > 9) {
echo $this->twig->render($this->vues["home"]);
//EN GROS IL FAUT AFFICHER LE SCORE (C'est copilot qui a fait ça, la fin du commentaire j'veux dire)
//Si faut paser un param score de page en page dittes le moi je le ferais dw
} else {
if ($_SESSION["Questions"][$numQuestion - 1]['idanswergood'] == $_SESSION["Questions"][$numQuestion - 1]['answers'][$answerNumber]['id']) {
// Player won
} else {
//Player lost
}
echo $this->twig->render($this->vues["singleplayer"], [
'questions' => $_SESSION["Questions"],
'numQuestion' => $numQuestion,
]);
}
}
}
function passer()
{
$numQuestion = $_POST["numQuestion"] + 1;
if ($numQuestion > 9) {
echo $this->twig->render($this->vues["home"]);
//EN GROS IL FAUT AFFICHER LE SCORE (C'est copilot qui a fait ça, la fin du commentaire j'veux dire)
//Si faut paser un param score de page en page dittes le moi je le ferais dw
} else {
echo $this->twig->render($this->vues["singleplayer"], [
'questions' => $_SESSION["Questions"],
'numQuestion' => $numQuestion,
]);
}
}
// partie damien
function lobby(){
$tousLobbys = $this->mdLobby->getLobbys() ;
echo $this->twig->render($this->vues["connexionLobby"]) ; // A VERIFIER
try{
if(isset($_GET["valider"])){
if(isset($_GET["serveur"]) and $_GET["serveur"] != '--'){
if(empty($_GET["name"]) && empty($_GET["pass"])){
/* on a choisi un serveur */
// id : $_GET["serveur"]
foreach($tousLobbys as $lobby){
if($lobby->idEqual($_GET["serveur"])){
$lobbyCorrecte = $lobby ;
break ;
}
}
if(!empty($_GET["name"]) or !empty($_GET["pass"])){
/* on cherche à se connecter à un serveur et à en créer un */
print("<div align=\"center\"><b><font color=\"red\" size=\"15\">veuillez choisir un serveur ou en créer un</font></b></div>") ;
}
elseif( (empty($_GET["serveurpass"]) && empty($lobbyCorrecte->getPassword())) or ( (!empty($_GET["serveurpass"]) && !empty($lobby->getPassword())) and password_verify($_GET["serveurpass"],$lobby->getPassword()) ) ){
/* les mots de passes correspondent */
// A COMPLÈTER : CONNECTION AU SERVEUR (+ INCRÉMENTATION DU NOMBRE DE JOUEURS DU SERVEUR)
}
else{
/* les mots de passes ne correspondent pas */
print("<div align=\"center\"><b><font color=\"red\" size=\"15\">mot de passe incorrecte</font></b></div>") ;
}
}
else{
/* on n'a pas choisi de serveur -> on en crée un */
if(empty($_GET["name"])){
/* on n'a pas choisi de nom à notre serveur */
print("<div align=\"center\"><b><font color=\"red\" size=\"15\">veuillez renseigner le nom de votre serveur</font></b></div>") ;
}
else{
$dejaExistant = 0 ;
foreach($tousLobbys as $lobby){
if($lobby->getName == $_GET["name"]){
$dejaExistant = 1 ;
break ;
}
}
if($dejaExistant == 1){
print("<div align=\"center\"><b><font color=\"red\" size=\"15\">serveur déjà existant</font></b></div>") ;
}
else{
if (!empty($_GET["password"])) {
$lobby = new Lobby(null, $_GET["name"], password_hash($_GET["password"], 1), 1) ;
}
else{
$lobby = new Lobby(null, $_GET["name"], "", 1) ;
}
/* A COMPLETER : CONNECTION AU SERVEUR (SANS INCRÉMENTATION DU NOMBRE DE JOUEUR) */
}
}
}
}
}
}
catch{
print("<div align=\"center\"><b><font color=\"red\" size=\"15\">500 : internal serveur error</font></b></div>") ;
}
}
?>