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101 lines
4.5 KiB
101 lines
4.5 KiB
using DTOs;
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using Entities;
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using Model;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ExtensionsClassLibrairie
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{/// <summary>
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/// define some methods to manipulate entity, model and dto lobbies :
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/// convert model to DTO, model to Entity, ...
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/// and equality protocols
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/// </summary>
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public static class LobbyExtensionMethods
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{
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// conversion methods
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public static Lobby ToModel(this LobbyEntity l)
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=> new Lobby(l.Name, l.Creator.ToModel(), l.Password, l.NbPlayers, l.Id);
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public static Lobby ToModel(this LobbyDto l)
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=> new Lobby(l.Name, l.Creator.ToModel(), l.Password, l.NbPlayers, l.Id);
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public static LobbyDto ToDto(this Lobby l)
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=> new LobbyDto { Id = l.Id, Creator = l.Creator.ToDto(), IdCreator = l.IdCreator,
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Name = l.Name, Password = l.Password, NbPlayers = l.NbPlayers};
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public static LobbyEntity ToEntity(this Lobby l)
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=> new LobbyEntity { Id = l.Id, Creator = l.Creator.ToEntity(), IdCreator = l.IdCreator,
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Name = l.Name, Password = l.Password, NbPlayers = l.NbPlayers};
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// reuse other methods
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public static LobbyDto ToDto(this LobbyEntity l)
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=> l.ToModel().ToDto();
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public static LobbyEntity ToEntity(this LobbyDto l)
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=> l.ToModel().ToEntity();
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// equality protocols
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public static bool Equals(this Lobby l1, Lobby l2)
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=> l1.Name == l2.Name && l1.IdCreator == l2.IdCreator;
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// reuse other methods
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public static bool Equals(this Lobby l1, LobbyDto l2)
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=> l1.Equals(l2.ToModel());
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public static bool Equals(this Lobby l1, LobbyEntity l2)
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=> l1.Equals(l2.ToModel());
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public static bool Equals(this LobbyDto l1, Lobby l2)
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=> l1.ToModel().Equals(l2);
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public static bool Equals(this LobbyDto l1, LobbyDto l2)
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=> l1.ToModel().Equals(l2.ToModel());
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public static bool Equals(this LobbyDto l1, LobbyEntity l2)
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=> l1.ToModel().Equals(l2.ToModel());
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public static bool Equals(this LobbyEntity l1, Lobby l2)
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=> l1.ToModel().Equals(l2);
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public static bool Equals(this LobbyEntity l1, LobbyDto l2)
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=> l1.ToModel().Equals(l2.ToModel());
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public static bool Equals(this LobbyEntity l1, LobbyEntity l2)
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=> l1.ToModel().Equals(l2.ToModel());
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/// <summary>
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/// equality protocol for a lobby
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/// </summary>
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/// <param name="l">the lobby</param>
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/// <param name="o">an object</param>
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/// <returns>true if the lobby and the object are sames, false otherwise</returns>
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public static bool Equals(this Lobby l, object? o)
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{
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if (o == null) return false;
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if (o.GetType() == typeof(Lobby)) return Equals(l, (Lobby)o);
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else if (o.GetType() == typeof(LobbyEntity)) return Equals(l, ((LobbyEntity)o));
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else if (o.GetType() == typeof(LobbyDto)) return Equals(l, (LobbyDto)o);
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return false;
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}
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/// <summary>
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/// equality protocol for a lobby entity
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/// </summary>
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/// <param name="l">the lobby entity</param>
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/// <param name="o">an object</param>
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/// <returns>true if the lobby entity and the object are sames, false otherwise</returns>
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public static bool Equals(this LobbyEntity l, object? o)
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{
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if (o == null) return false;
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if (o.GetType() == typeof(Lobby)) return Equals(l, (Lobby)o);
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else if (o.GetType() == typeof(LobbyEntity)) return Equals(l, ((LobbyEntity)o));
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else if (o.GetType() == typeof(LobbyDto)) return Equals(l, (LobbyDto)o);
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return false;
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}
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/// <summary>
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/// equality protocol for a lobby dto
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/// </summary>
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/// <param name="l">the lobby dto</param>
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/// <param name="o">an object</param>
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/// <returns>true if the lobby dto and the object are sames, false otherwise</returns>
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public static bool Equals(this LobbyDto l, object? o)
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{
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if (o == null) return false;
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if (o.GetType() == typeof(Lobby)) return Equals(l, (Lobby)o);
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else if (o.GetType() == typeof(LobbyEntity)) return Equals(l, ((LobbyEntity)o));
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else if (o.GetType() == typeof(LobbyDto)) return Equals(l, (LobbyDto)o);
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return false;
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}
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}
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}
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