diff --git a/Sources/Stim.Model/Manager.cs b/Sources/Stim.Model/Manager.cs index bfb45f1..12ee4aa 100644 --- a/Sources/Stim.Model/Manager.cs +++ b/Sources/Stim.Model/Manager.cs @@ -11,7 +11,7 @@ namespace Model set { mgrpersistance = value; } } private IPersistance mgrpersistance; - public ObservableCollection GameList { get;} + public ObservableCollection GameList { get; set; } // dégage ça // fait une méthode qui te renvoie une liste filtrer avec les params (genre ton nom :D) diff --git a/Sources/Stim/EntryPopup.xaml b/Sources/Stim/EntryPopup.xaml index c701196..b8b9542 100644 --- a/Sources/Stim/EntryPopup.xaml +++ b/Sources/Stim/EntryPopup.xaml @@ -3,7 +3,7 @@ xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml" xmlns:toolkit="http://schemas.microsoft.com/dotnet/2022/maui/toolkit" x:Class="Stim.EntryPopup" - CanBeDismissedByTappingOutsideOfPopup="False"> + CanBeDismissedByTappingOutsideOfPopup="False">