using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Model { public class Admin : User { public int Permission { get { return permission; } private set { permission = value; } } private int permission; public Admin(string username, string biographie, string email, string password, int perm) : base(username, biographie, email, password) { Permission = perm; } public void AddGametoGamesList(List gamesList, Game game) { gamesList.Add(game); } public void RemoveGameFromGamesList(List gamesList, Game game) { gamesList.Remove(game); } public void DelCom (Game game, Review review) { if (permission >= 1) { game.RemoveReview(review); } return; } } }