using Model; using StimPersistance; using StimStub; using System.Diagnostics; namespace Stim; public partial class App : Application { public Manager Manager { get; set; } public App() { InitializeComponent(); MainPage = new NavigationPage(new LoginPage()); Manager = new(new Persistance(FileSystem.Current.AppDataDirectory)); if (!File.Exists(Path.Combine(FileSystem.Current.AppDataDirectory, "games.xml"))) FirstStart(); } private void FirstStart() { Manager mgrtmp = new(new Stub()); foreach (var game in mgrtmp.GameList) Manager.AddGametoGamesList(game); } }