using Model; namespace Test { public class TestGame { [Fact] public void Constructor() { Game game = new("game", "description", 2012, new List {"1","2","3"}, "cover"); Assert.NotNull(game); Game game2 = new(); Assert.NotNull(game2); } [Fact] public void Name() { Game game = new("", "description", 2012, new List {"1","2","3"}, "cover"); Assert.False(game.Name == ""); Game game2 = new(null, "description", 2012, new List {"1","2","3"}, "cover"); Assert.True(game2.Name == "Default"); Game game3 = new("good", "description", 2012, new List {"1","2","3"}, "cover"); Assert.Equal("good", game3.Name); } [Fact] public void Cover() { Game game = new("game", "description", 2012, new List { "1", "2", "3" }, "cover"); string coverofgame= game.Cover; Assert.True(coverofgame == game.Cover); } [Fact] public void Description() { Game game = new("name", "", 2012, new List {"1","2","3"}, "cover"); Assert.False(game.Description == ""); Game game2 = new("name", null, 2012, new List {"1","2","3"}, "cover"); Assert.True(game2.Description=="Default"); Game game3 = new("name", "good", 2012, new List {"1","2","3"}, "cover"); Assert.Equal("good", game3.Description); } [Fact] public void Year() { Game game = new("name", "description", 1111, new List {"1","2","3"}, "cover"); Assert.Equal(0, game.Year); Game game2 = new("name", "description", 9999, new List {"1","2","3"}, "cover"); Assert.Equal(0, game2.Year); Game game3 = new("name", "description", 2012, new List {"1","2","3"}, "cover"); Assert.Equal(2012, game3.Year); } [Fact] public void Tags() { Game game = new("name", "description", 2012, new List {"1","2","3"}, "cover"); Assert.NotNull(game.Tags); Assert.Equal(new List { "1", "2", "3" }, game.Tags); Game game2 = new("name", "description", 2012, null, "cover"); Assert.NotNull(game2.Tags); Assert.Empty(game2.Tags); Game game3 = new("name", "description", 2012, new List {"1","2"}, "cover"); Assert.NotNull(game3.Tags); Assert.Equal(2,game3.Tags.Count); } [Fact] public void AddReview() { User user = new("username", "biographie", "email@email.com", "password"); Game game = new("name", "description", 2012, new List {"1","2","3"}, "cover"); user.AddReview(game, 2.5f, "bof"); user.AddReview(game, 4f, "bof++"); user.AddReview(game, 3f, "bof+"); Assert.NotEmpty(game.Reviews); } [Fact] public void RemoveReview() { User user = new("username", "biographie", "email@email.com", "password"); User user2 = new("username2", "biographie", "email2@email.com", "password"); Game game = new("name", "description", 2012, new List {"1","2","3"}, "cover"); user.AddReview(game, 2.5f, "bof"); user.AddReview(game, 4f, "bof++"); user.AddReview(game, 3f, "bof+"); user2.RemoveSelfReview(game, 2.5f, "bof"); Assert.Equal(3, game.Reviews.Count); user.RemoveSelfReview(game, 2.5f, "bof"); Assert.Equal(2, game.Reviews.Count); } [Fact] public void ChangeName() { Game game = new("name", "description", 2012, new List {"1","2","3"}, "cover"); game.NameChange("newName"); Assert.Equal("newName", game.Name); } [Fact] public void ChangeDescription() { Game game = new("name", "description", 2012, new List {"1","2","3"}, "cover"); game.DescChange("newDesc"); Assert.Equal("newDesc", game.Description); } [Fact] public void ChangeYear() { Game game = new("name", "description", 2012, new List {"1","2","3"}, "cover"); game.YearChange(2020); Assert.Equal(2020, game.Year); } [Fact] public void ChangeTags() { Game game = new("name", "description", 2012, new List { "1", "2", "3" }, "cover"); game.NameChange("newName"); game.TagChange(new List { "1", "2" }); Assert.Equal(2, game.Tags.Count); game.TagChange(null); Assert.Equal(2, game.Tags.Count); game.TagChange(new List { "1", "2","3","4" }); Assert.Equal(2, game.Tags.Count); } [Fact] public void Average() { User user = new("username", "biographie", "email@email.com", "password"); Game game = new("name", "description", 2012, new List {"1","2","3"}, "cover"); user.AddReview(game, 2.5f, "bof"); user.AddReview(game, 0f, "bof--"); user.AddReview(game, 5f, "bof++"); Assert.Equal(2.5f, game.GetAvgRate()); } } }