Added Test for the GetPlayerScore method
continuous-integration/drone/push Build is passing Details

test_old_branch
Jules LASCRET 11 months ago
parent c4eb8c2c39
commit eb9cc8a445

@ -341,6 +341,39 @@ public class TestGame
}
[Theory]
[InlineData(3, 1, 4, 1, 5, 1, 5)]
[InlineData(2, 2, 3, 2, 4, 2, 5)]
[InlineData(3, 1, 3, 2, 3, 3, 6)]
public void GetPlayerScore_ReturnsCorrectScore(int x1, int y1, int x2, int y2, int x3, int y3, int expectedScore)
{
var game = new Game();
var player = new Player("TestPlayer");
var board = new Board(8, 8);
board.AddTileInCell(1, 1, new Tile(Shape.Club, Color.Red));
board.AddTileInCell(2, 1, new Tile(Shape.Square, Color.Red));
var c1 = new Cell(x1, y1);
var c2 = new Cell(x2, y2);
var c3 = new Cell(x3, y3);
c1.SetTile(new Tile(Shape.Club, Color.Red));
c2.SetTile(new Tile(Shape.Square, Color.Red));
c3.SetTile(new Tile(Shape.Star, Color.Red));
var cellsPlayed = new List<Cell>
{
c1,
c2,
c3
}.AsReadOnly();
var score = game.GetPlayerScore(player, cellsPlayed, board);
Assert.Equal(expectedScore, score);
}
[Fact]
public void Test_EndOfGame()
{

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