using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using QwirkleClassLibrary.Games; using QwirkleClassLibrary.Players; using QwirkleClassLibrary.Tiles; namespace TestBase; public class TestLeaderboard { [Fact] public void Test_LeaderboardAdd() { var leaderboard = new Leaderboard(); var game = new Game(); List playerstest = ["test", "test1"]; game.AddPlayerInGame(playerstest); game.StartGame(); game.SetFirstPlayer(); var tile = new Tile(Shape.Club, Color.Blue); game.PlaceTile(game.GetPlayingPlayer(), tile, 1, 1); leaderboard.AddScoreInLead(game.ScoreBoard); Assert.True(true); } [Fact] public void Test_LeaderboardAdd2() { var leaderboard = new Leaderboard(); var game = new Game(); List playerstest = ["test", "test1"]; game.AddPlayerInGame(playerstest); game.StartGame(); game.SetFirstPlayer(); var tile = new Tile(Shape.Club, Color.Blue); game.PlaceTile(game.GetPlayingPlayer(), tile, 1, 1); leaderboard.AddScoreInLead(game.ScoreBoard); var game2 = new Game(); game.AddPlayerInGame(playerstest); game.StartGame(); game.SetFirstPlayer(); game.PlaceTile(game.GetPlayingPlayer(), tile, 1, 1); leaderboard.AddScoreInLead(game.ScoreBoard); Assert.Equal(2, leaderboard.Lb[0].Victories); } }