using QwirkleClassLibrary; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace QwirkleConsoleApp { class NotificationClass { public void NotificationPlayerAdd(object? sender, AddPlayerNotifiedEventArgs args) { Console.WriteLine(args.returnedNotified); } public void NotificationNextPlayer(object? sender, NextPlayerNotifiedEventArgs args) { Console.WriteLine(args.player.NameTag + "'s turn"); } public void NotificationAddTile(object? sender, PlaceTileNotifiedEventArgs args) { Console.WriteLine("The tile [" + args.tile.ToString() + "] " + args.reason); } } }