using QwirkleClassLibrary.Games; using QwirkleClassLibrary.Players; using QwirkleClassLibrary.Tiles; using System.Collections.ObjectModel; namespace Qwirkle.Pages; public partial class Gameboard : ContentPage { private Game game = ((App)App.Current!).Game; public Gameboard() { InitializeComponent(); BindingContext = game; DisplayAlert("List", ((App)App.Current!).Game.PlayerList[0].Tiles[0].ToString(), "chut"); } public List PlayerCells1 { get; set; } = ((App)App.Current!).Game.PlayerList[0].Tiles.ToList(); void OnDragOver(object sender, DragEventArgs e) { } }