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sae201_qwirkle/Qwirkle/QwirkleClassLibrary/Player.cs

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1.0 KiB

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace QwirkleClassLibrary
{
public class Player
{
public ReadOnlyCollection<Tile> Tiles { get; private set; }
private readonly List<Tile> playerTiles;
public Player(string name)
{
if(name == null || string.IsNullOrEmpty(name))
{
throw new ArgumentNullException(name);
}
NameTag = name;
playerTiles = new List<Tile>();
Tiles = playerTiles.AsReadOnly();
}
public string NameTag { get; }
public bool IsPlaying { get; set; } = false;
public void AddTileToPlayer(Tile tile)
{
playerTiles.Add(tile);
}
public bool RemoveTileToPlayer(Tile tile)
{
return playerTiles.Remove(tile);
}
}
}