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sae201_qwirkle/Qwirkle/QwirkleClassLibrary/Player.cs

47 lines
1.1 KiB

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace QwirkleClassLibrary
{
public class Player
{
private string nameTag;
public ReadOnlyCollection<Tile> Tiles { get; private set; }
private readonly List<Tile> playerTiles = new List<Tile>();
public Player(string name)
{
if(name==null || string.IsNullOrEmpty(name))
{
throw new ArgumentNullException("name");
}
nameTag = name;
playerTiles = new List<Tile>();
Tiles = playerTiles.AsReadOnly();
}
public string GetNameTag
{
get { return nameTag; }
set { nameTag = value; }
}
public bool IsPlaying { get; set; } = false;
public void AddTilePlayer(Tile tile)
{
playerTiles.Add(tile);
}
public bool RemoveTilePlayer(Tile tile)
{
return playerTiles.Remove(tile);
}
}
}