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using QwirkleClassLibrary;
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namespace TestBase
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{
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public class UnitTest1
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{
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public void Test_PlayerRemoveTile(bool expectedResult)
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{
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Tile t = new Tile(Square, Red);
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Player p = new Player("Patrick");
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bool result = p.RemoveTilePlayer(t);
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Assert.True(result);
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}
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}
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} |