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128 lines
3.6 KiB
128 lines
3.6 KiB
using QwirkleClassLibrary.Games;
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using QwirkleClassLibrary.Players;
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using QwirkleClassLibrary.Tiles;
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using QwirkleClassLibrary.Events;
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using QwirkleClassLibrary.Boards;
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using System.Collections.ObjectModel;
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using System.Windows.Input;
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using System.ComponentModel;
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using Cell = QwirkleClassLibrary.Boards.Cell;
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using Color = Microsoft.Maui.Graphics.Color;
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using System.Drawing;
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namespace Qwirkle.Pages;
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public partial class Gameboard : ContentPage
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{
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public ICommand OnDrop => new Command<Cell>(OnDropTile);
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private Game game = ((App)Application.Current!).Game;
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private Tile? tiledrag;
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public Color ColorBC1 { get; set; } = Colors.White;
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public Color ColorBC2 { get; set; } = Colors.Transparent;
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public Color ColorBC3 { get; set; } = Colors.Transparent;
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public Color ColorBC4 { get; set; } = Colors.Transparent;
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public Gameboard()
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{
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InitializeComponent();
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BindingContext = game;
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}
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private void OnDragStarting(object sender, DragStartingEventArgs e)
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{
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var tile = (sender as Element).BindingContext as Tile;
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e.Data.Text = tile?.ToString();
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tiledrag = tile;
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}
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private void OnDragOver(object sender, DragEventArgs e)
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{
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e.AcceptedOperation = DataPackageOperation.Copy;
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}
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private void OnDropTile(Cell cell)
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{
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game.PlaceTileNotified += Game_PlaceTileNotified;
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int x = cell.GetX;
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int y = cell.GetY;
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game.PlaceTile(game.GetPlayingPlayer(), tiledrag!, x, y);
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game.PlaceTileNotified -= Game_PlaceTileNotified;
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}
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private void Game_PlaceTileNotified(object? sender, PlaceTileNotifiedEventArgs args)
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{
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if(args.Tile != null)
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{
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DisplayAlert("Tile place notified", args.Tile.ToString() + " : " + args.Reason, "<3");
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return;
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}
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DisplayAlert("Tile place notified", args.Reason, "<3");
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}
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private void OnButtonSkipClicked(object sender, EventArgs e)
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{
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game.NextPlayerNotified += Game_NextPlayerNotified;
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game.GetPlayerScore(game.GetPlayingPlayer(), game.CellsUsed, game.GetBoard()!);
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game.EmptyCellUsed();
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game.DrawTiles(game.GetPlayingPlayer());
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game.CheckGameOver(game.GetPlayingPlayer());
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game.SetNextPlayer();
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game.NextPlayerNotified -= Game_NextPlayerNotified;
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ChangeColorBC();
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}
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private void ChangeColorBC()
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{
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if (game.GetPlayingPlayerPosition() == 0)
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{
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ColorBC1 = Colors.White;
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ColorBC4 = Colors.Transparent;
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OnPropertyChanged(nameof(ColorBC1));
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OnPropertyChanged(nameof(ColorBC4));
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}
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if (game.GetPlayingPlayerPosition() == 1)
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{
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ColorBC2 = Colors.White;
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ColorBC1 = Colors.Transparent;
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OnPropertyChanged(nameof(ColorBC1));
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OnPropertyChanged(nameof(ColorBC2));
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}
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if (game.GetPlayingPlayerPosition() == 2)
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{
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ColorBC3 = Colors.White;
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ColorBC2 = Colors.Transparent;
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OnPropertyChanged(nameof(ColorBC3));
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OnPropertyChanged(nameof(ColorBC2));
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}
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if (game.GetPlayingPlayerPosition() == 3)
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{
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ColorBC4 = Colors.White;
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ColorBC3 = Colors.Transparent;
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OnPropertyChanged(nameof(ColorBC4));
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OnPropertyChanged(nameof(ColorBC3));
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}
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}
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private void Game_NextPlayerNotified(object? sender, NextPlayerNotifiedEventArgs args)
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{
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DisplayAlert("Player switch !", "It's your turn : " + args.Player.NameTag, "<3");
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}
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private void OnTileClickedP1(object? sender, EventArgs args)
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{
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}
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} |