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sae201_qwirkle/Qwirkle/QwirkleClassLibrary/Players/Player.cs

55 lines
1.4 KiB

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using QwirkleClassLibrary.Tiles;
namespace QwirkleClassLibrary.Players
{
public class Player
{
public ReadOnlyCollection<Tile> Tiles => playerTiles.AsReadOnly();
private readonly List<Tile> playerTiles = new();
/// <summary>
/// Creates a player with a name
/// </summary>
/// <param name="name"></param>
/// <exception cref="ArgumentNullException"></exception>
public Player(string name)
{
if (name == null || string.IsNullOrEmpty(name))
{
throw new ArgumentNullException(name);
}
NameTag = name;
}
public string NameTag { get; }
public bool IsPlaying { get; set; } = false;
/// <summary>
/// Adds a tile to the player's hand
/// </summary>
/// <param name="tile"></param>
public void AddTileToPlayer(Tile tile)
{
playerTiles.Add(tile);
}
/// <summary>
/// Removes a tile from the player's hand
/// </summary>
/// <param name="tile"></param>
/// <returns>bool</returns>
public bool RemoveTileToPlayer(Tile tile)
{
return playerTiles.Remove(tile);
}
}
}