Mise à jour de 'Diagrammes UML'

master
Remy PORTET 1 year ago
parent 59f54de065
commit b47f5c3485

@ -10,7 +10,7 @@ skinparam classFontColor #black
skinparam classFontName Tahoma
Class Tile {
Class Tile #67D2DC {
- string shape
- string color
- int row
@ -24,7 +24,7 @@ public :
- int getColumn()
}
Class Player {
Class Player #5BBB4E {
- string name
- int score
- int bestScore
@ -41,14 +41,14 @@ public :
- void swap(dictionnary<Tile, int nb>)
}
Class Gameboard {
Class Gameboard #2981E9 {
- int[] rows
- int[] columns
public :
- Gameboard()
}
Class Cell {
Class Cell #5792D8 {
- int x
- int y
public :
@ -57,7 +57,7 @@ public :
- int getY()
}
Class Play {
Class Play #DFBD62 {
- int nbPlayers
- Gameboard gameboard
- dictionnary<Tile, int nb>
@ -66,7 +66,7 @@ public :
- void getPlayerTurn()
}
Class Leaderboard {
Class Leaderboard #894EBB {
- int[] score
- string[] playerNames
}

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