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<!DOCTYPE html>
<html>
<head>
<title>Template Jeu</title>
<meta charset="utf-8">
<link rel="stylesheet" href="jeu.css"/>
<script src="Sprite.js"></script>
<script src="Anime.js"></script>
<script src="Scene.js"></script>
<script src="Jeu.js"></script>
<script src="Balle.js"></script>
<script src="Palet.js"></script>
<!-- Inclure ici les fichiers JavaScript necessaires a la scene. -->
<script>
let scene;
function load() {
scene = new Jeu(document.getElementById("scene"));
scene.start();
scene.resize();
}
</script>
</head>
<body onload="load()" onresize="scene.resize()">
<h1 id="textepause">PARTIE EN PAUSE</h1>
<img id="pause" src="pause.png" width="50px" height="50px" alt="bouton de restart">
<img id="unpause" src="unpause.png" width="50px" height="50px" alt="bouton de derestart">
<div id="defaite">
<h1>VOUS AVEZ PERDU : (</h1>
<h3 style="color: white;" id="scoreI"></h3>
<button id="recommencer">RECOMMENCER</button>
</div>
<div id="victoire">
<h1>VOUS AVEZ GAGNÉ : )</h1>
<h3 style="color: white;" id="scoreI"></h3>
<button id="recommencer">RECOMMENCER</button>
</div>
<h1 id="score"></h1>
<div id="scene">
<!-- Definir ici les elements HTML qui seront manipules dans la scene. -->
<div id="jeu"></div>
<!-- Le code ci-dessous permet affiche un bouton pour le plein ecran -->
<!-- <div id="fullscreen" onmousedown="scene.toggleFullscreen(event);">F</div> -->
</div>
</body>
</html>