Compare commits

..

No commits in common. 'df2e5f131ae6915de0b68ba67d03559b5c671cb9' and '79522dea88c3d82f5db4922a5e2493ef68b2fdfe' have entirely different histories.

@ -57,7 +57,7 @@ namespace Server
public void ReceiveMessages(UdpClient clientSocket1, UdpClient clientSocket2, IPEndPoint endpoint2)
public void ReceiveMessages(UdpClient clientSocket1, UdpClient clientSocket2)
{
IPEndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, 0);
@ -65,9 +65,7 @@ namespace Server
{
byte[] receivedData = clientSocket1.Receive(ref remoteEndPoint);
clientSocket2.Send(receivedData, receivedData.Length, endpoint2);
//Thread.Sleep(50);
clientSocket2.Send(receivedData, receivedData.Length, remoteEndPoint);
}
}
@ -90,14 +88,14 @@ namespace Server
byte[] receivedDataHost = playerHost.Value.Receive(ref remoteEndPointHost);
byte[] receivedDataJoin = playerJoin.Value.Receive(ref remoteEndPointJoin);
Console.WriteLine("blabla");
playerJoin.Value.Send(receivedDataHost, receivedDataHost.Length, remoteEndPointHost);
playerHost.Value.Send(receivedDataJoin, receivedDataJoin.Length, remoteEndPointJoin);
Thread receiveThread1 = new Thread(() => ReceiveMessages(playerHost.Value, playerJoin.Value, remoteEndPointJoin));
Thread receiveThread1 = new Thread(() => ReceiveMessages(playerHost.Value, playerJoin.Value));
Thread receiveThread2 = new Thread(() => ReceiveMessages(playerJoin.Value, playerHost.Value, remoteEndPointHost));
Thread receiveThread2 = new Thread(() => ReceiveMessages(playerJoin.Value, playerHost.Value));
receiveThread1.Start();
receiveThread2.Start();

Loading…
Cancel
Save