using DataBase.Context; using DataBase.Entity; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DataBase.DataManager { public partial class DbDataManager { public async Task AddGame(Game game) { using (var context = new PongDbContext()) { await context.Games.AddAsync(game); await context.SaveChangesAsync(); } } public async Task RemoveGame(int id) { using (var context = new PongDbContext()) { var game = context.Games.Where(g => g.gameId == id).ToList().FirstOrDefault(); if (game != null) { var result = context.Games.Remove(game); await context.SaveChangesAsync(); return result != null; } return false; } } public Task GetGame(int id) { using (var context = new PongDbContext()) { var game = context.Games.Where(g => g.gameId == id).ToList().FirstOrDefault(); return Task.FromResult(game); } } public Task> GetGameById(int id) { using (var context = new PongDbContext()) { var games = context.Games.Where(g => g.winner == id || g.loser == id).ToList(); return Task.FromResult(games); } } public Task> GetGames() { using (var context = new PongDbContext()) { var games = context.Games.ToList(); return Task.FromResult(games); } } public Task GetNbGames() { using (var context = new PongDbContext()) { var nbgames = context.Games.ToList().Count(); return Task.FromResult(nbgames); } } } }