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leap-hit-server/code/server/TestsDataBase/TestGame.cs

151 lines
6.6 KiB

using DataBase.Context;
using DataBase.Entity;
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
namespace TestsDataBase
{
public class TestGame
{
[Fact]
public void Add_Test()
{
var options = new DbContextOptionsBuilder<PongDbContext>()
.UseInMemoryDatabase(databaseName: "Add_Test_Database_Games")
.Options;
using (var context = new PongDbContext(options))
{
Player player = new Player { playerId = "Loris12345", name = "The Lady", nbBallTouchTotal = 8, timePlayed = 2 };
Player playerRami = new Player { playerId = "Rami12345", name = "The Lady Rami", nbBallTouchTotal = 9, timePlayed = 3 };
Game game = new Game { gameId = 1, durationGame = 2, nbMaxEchanges = 8, loser = "Loris12345", winner = "Rami12345", scoreLoser = 2, scoreWinner = 6, PlayerLoser = player, PlayerWinner = playerRami };
context.Players.Add(player);
context.Players.Add(playerRami);
context.Games.Add(game);
context.SaveChanges();
}
using (var context = new PongDbContext(options))
{
Assert.Equal(1, context.Games.Count());
Assert.Equal(1, context.Games.First().gameId);
}
}
[Fact]
public void Modify_Test()
{
var options = new DbContextOptionsBuilder<PongDbContext>()
.UseInMemoryDatabase(databaseName: "Modify_Test_Database_Games")
.Options;
using (var context = new PongDbContext(options))
{
Player player = new Player { playerId = "Loris12345", name = "The Lady", nbBallTouchTotal = 8, timePlayed = 2 };
Player playerRami = new Player { playerId = "Rami12345", name = "The Lady Rami", nbBallTouchTotal = 9, timePlayed = 3 };
Game game = new Game { gameId = 1, durationGame = 2, nbMaxEchanges = 8, loser = "Loris12345", winner = "Rami12345", scoreLoser = 2, scoreWinner = 6, PlayerLoser = player, PlayerWinner = playerRami };
context.Players.Add(player);
context.Players.Add(playerRami);
context.Games.Add(game);
context.SaveChanges();
}
using (var context = new PongDbContext(options))
{
int idPong = 1;
Assert.Equal(1, context.Games.Where(n => n.gameId.Equals(idPong)).Count());
var elementalist = context.Games.Where(n => n.gameId.Equals(idPong)).First();
elementalist.nbMaxEchanges = 6;
context.SaveChanges();
}
using (var context = new PongDbContext(options))
{
int idPong = 1;
Assert.Equal(1, context.Games.Where(n => n.gameId.Equals(idPong)).Count());
var elementalist = context.Games.Where(n => n.gameId.Equals(idPong)).First();
Assert.Equal(6, elementalist.nbMaxEchanges);
}
}
[Fact]
public void Delete_Test()
{
var options = new DbContextOptionsBuilder<PongDbContext>()
.UseInMemoryDatabase(databaseName: "Delete_Test_Database_Games")
.Options;
using (var context = new PongDbContext(options))
{
Player player = new Player { playerId = "Loris12345", name = "The Lady", nbBallTouchTotal = 8, timePlayed = 2 };
Player playerRami = new Player { playerId = "Rami12345", name = "The Lady Rami", nbBallTouchTotal = 9, timePlayed = 3 };
Game game = new Game { gameId = 1, durationGame = 2, nbMaxEchanges = 8, loser = "Loris12345", winner = "Rami12345", scoreLoser = 2, scoreWinner = 6, PlayerLoser = player, PlayerWinner = playerRami };
context.Players.Add(player);
context.Players.Add(playerRami);
context.Games.Add(game);
context.SaveChanges();
}
using (var context = new PongDbContext(options))
{
int idPong = 1;
Assert.Equal(1, context.Games.Where(n => n.gameId.Equals(idPong)).Count());
context.Games.Remove(context.Games.Where(n => n.gameId.Equals(idPong)).First());
context.SaveChanges();
}
using (var context = new PongDbContext(options))
{
int idPong = 1;
Assert.NotEqual(1, context.Games.Where(n => n.gameId.Equals(idPong)).Count());
}
}
[Fact]
public void GetAllGame_Test()
{
var options = new DbContextOptionsBuilder<PongDbContext>()
.UseInMemoryDatabase(databaseName: "GetAllSkin_Test_Database_Games")
.Options;
using (var context = new PongDbContext(options))
{
Player player = new Player { playerId = "Loris12345", name = "The Lady", nbBallTouchTotal = 8, timePlayed = 2 };
Player playerRami = new Player { playerId = "Rami12345", name = "The Lady Rami", nbBallTouchTotal = 9, timePlayed = 3 };
Game game = new Game { gameId = 1, durationGame = 2, nbMaxEchanges = 8, loser = "Loris12345", winner = "Rami12345", scoreLoser = 2, scoreWinner = 6, PlayerLoser = player, PlayerWinner = playerRami };
Game game2 = new Game { gameId = 2, durationGame = 2, nbMaxEchanges = 8, loser = "Loris12345", winner = "Rami12345", scoreLoser = 2, scoreWinner = 6, PlayerLoser = player, PlayerWinner = playerRami };
context.Players.Add(player);
context.Players.Add(playerRami);
context.Games.Add(game);
context.Games.Add(game2);
context.SaveChanges();
}
using (var context = new PongDbContext(options))
{
var games = context.Games.ToList();
Assert.Equal(2, games.Count);
var classic = games.FirstOrDefault(c => c.gameId == 1);
Assert.NotNull(classic);
Assert.Equal(2, classic.durationGame);
Assert.Equal(2, classic.scoreLoser);
var elementalist = games.FirstOrDefault(c => c.gameId == 2);
Assert.NotNull(elementalist);
Assert.Equal(2, elementalist.durationGame);
Assert.Equal(2, elementalist.scoreLoser);
}
}
}
}