ADD : Début implémentation View + ViewModel

ui-window
lobroda 1 year ago
parent 7b62bc91f8
commit fbeb4c0050

@ -1,12 +0,0 @@
<Window x:Class="KinectSensorStreams.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:KinectSensorStreams"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid>
</Grid>
</Window>

@ -0,0 +1,105 @@
<Window x:Class="KinectSensorStreams.View.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:KinectSensorStreams.View"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="auto"/>
<RowDefinition Height="*"/>
<RowDefinition Height="auto"/>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<Grid Grid.Row="0">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="auto"/>
<ColumnDefinition Width="5"/>
<ColumnDefinition Width="auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Ellipse Width="30"
Height="30"
Fill="{Binding Path=EllipseColor}"
Grid.Column="1"/>
<TextBlock Text="Running"
VerticalAlignment="Center"
FontWeight="Bold"
Grid.Column="3"/>
</Grid>
<Grid Grid.Row="2">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="auto"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="auto"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="auto"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="auto"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Button Content="Color"
Width="100"
Height="30"
Grid.Column="1">
<Button.Resources>
<Style TargetType="Border">
<Setter Property="CornerRadius" Value="5"/>
</Style>
</Button.Resources>
</Button>
<Button Content="Depth"
Width="100"
Height="30"
Grid.Column="3">
<Button.Resources>
<Style TargetType="Border">
<Setter Property="CornerRadius" Value="5"/>
</Style>
</Button.Resources>
</Button>
<Button Content="Infrared"
Width="100"
Height="30"
Grid.Column="5">
<Button.Resources>
<Style TargetType="Border">
<Setter Property="CornerRadius" Value="5"/>
</Style>
</Button.Resources>
</Button>
<Button Content="Body"
Width="100"
Height="30"
Grid.Column="7">
<Button.Resources>
<Style TargetType="Border">
<Setter Property="CornerRadius" Value="5"/>
</Style>
</Button.Resources>
</Button>
<Button Content="Body and color"
Width="100"
Height="30"
Grid.Column="9">
<Button.Resources>
<Style TargetType="Border">
<Setter Property="CornerRadius" Value="5"/>
</Style>
</Button.Resources>
</Button>
</Grid>
</Grid>
</Window>

@ -1,4 +1,5 @@
using System;
using KinectSensorStreams.ViewModel;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@ -10,19 +11,30 @@ using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace KinectSensorStreams
namespace KinectSensorStreams.View
{
/// <summary>
/// Logique d'interaction pour MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
#region Properties
public MainWindowVM MainWindowVM { get; set; }
#endregion
#region Constructor
public MainWindow(MainWindowVM mainWindowVM)
{
MainWindowVM = mainWindowVM;
InitializeComponent();
DataContext = MainWindowVM;
}
#endregion
}
}

@ -0,0 +1,50 @@
using CommunityToolkit.Mvvm.Input;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Input;
namespace KinectSensorStreams.ViewModel
{
public class MainWindowVM
{
#region Properties
public Color EllipseColor { get; set; }
public ICommand StartCommand { get; set; }
public ICommand StopCommand { get; set; }
#endregion
#region Constructor
public MainWindowVM()
{
StartCommand = new RelayCommand(Start);
StopCommand = new RelayCommand(Stop);
}
#endregion
#region Methods
private void Start()
{
EllipseColor = Color.Green;
}
private void Stop()
{
EllipseColor = Color.Red;
}
#endregion
}
}
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