using Microsoft.Kinect; using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using System.Threading.Tasks; namespace KinectUtils { public abstract class BaseMapping { private bool running; //public EventHandler OnMapping { get; set; } public void SubscribeToStartGesture(BaseGesture gesture) { } public void SubscribeToEndGesture(BaseGesture gesture) { } public void SubscribeToToggleGesture(BaseGesture gesture) { } protected abstract T Mapping(Body body); /*bool TestMapping(Body body, out T ouput) { }*/ protected void OnBodyFrameArrived(object obj, BodyFrameArrivedEventArgs args) { } } }