using Microsoft.Kinect; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace KinectUtils { public abstract class Gesture : BaseGesture { public bool IsTesting; protected int MinNbOfFrames; protected int MaxNbOfFrames; private int mCurrentFrameCount; protected abstract bool TestInitialConditions(Body body); protected abstract bool TestPosture(Body body); protected abstract bool TestRunningGesture(Body body); protected abstract bool TestEndConditions(Body body); } }