using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.Kinect; namespace KinectUtils { public abstract class BaseGesture { public BaseGesture() { } public string GestureName { get; set; } // a faire nous mêmes public EventHandler GestureRecognized { get; set; } public abstract void TestGesture(Body body); protected void OnGestureRecognized() { } } }