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285 lines
12 KiB
285 lines
12 KiB
using EFlib;
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using Microsoft.Data.Sqlite;
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using Microsoft.EntityFrameworkCore;
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using Model;
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using StubEF;
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using System.Collections.Immutable;
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using System.Collections.ObjectModel;
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using System.Reflection.PortableExecutable;
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using Xunit;
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namespace TestEF
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{
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public class UniTestChampion
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{
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[Fact]
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public async Task AddChampion_Test()
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{
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// connection must be opened to use In-memory database
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var connection = new SqliteConnection("DataSource =:memory:");
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connection.Open();
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var options = new DbContextOptionsBuilder<SQLiteContext>().UseSqlite(connection).Options;
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using (var context = new SQLiteContext(options))
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{
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await context.Database.EnsureCreatedAsync(); //pour créer la base si elle n'existe pas déjà
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// Arrange
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EFChampion champion = new EFChampion
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{
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Name = "Champion 1",
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Bio = "Bio Champion 1",
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Icon = "aatrox_icon.jpg",
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Class = ChampionClass.Assassin,
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Characteristics = new List<EFCharacteristics> {
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new EFCharacteristics { Name = "Attack Damage", Value = 60 },
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new EFCharacteristics { Name = "Armor", Value = 38 },
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new EFCharacteristics { Name = "Magic Resist", Value = 32 }
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},
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Skills = ImmutableHashSet.Create<EFSkill>(
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new EFSkill { Name = "Skill 1", Description = "Desc Skill 1" },
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new EFSkill { Name = "Skill 2", Description = "Desc Skill 2" }
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),
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Skins = new ReadOnlyCollection<EFSkin>(new List<EFSkin> {
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new EFSkin
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{
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Name = "Mecha Kingdoms Aatrox",
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Description = "In a distant cyberfuture, the champion Aatrox becomes a symbol of ultimate power and glory...",
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Icon = "aatrox_mecha_icon.jpg",
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Price = 1350,
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NameChampion = "Aatrox",
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ImageId = Guid.NewGuid(),
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Image = new EFLargeImage { Id = Guid.NewGuid(), Base64 = "aatrox_mecha_splash.jpg" }
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} }),
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Image = new EFLargeImage { Id = Guid.NewGuid(), Base64 = "CheminDeMonChampion" }
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};
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context.Add(champion);
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await context.SaveChangesAsync();
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// Act
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await context.Champions.FirstOrDefaultAsync(c => c.Name == "Champion 1");
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// Assert
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Assert.NotNull(champion);
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Assert.Equal("Bio Champion 1", champion.Bio);
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Assert.Equal("aatrox_icon.jpg", champion.Icon);
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Assert.NotNull(champion.Characteristics);
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Assert.Equal(3, champion.Characteristics.Count);
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Assert.Equal(ChampionClass.Assassin, champion.Class);
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Assert.Single(champion.Skins);
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if (champion.Skins.Any())
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{
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Assert.Equal("Mecha Kingdoms Aatrox", champion.Skins[0].Name);
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}
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Assert.Equal(2, champion.Skills.Count);
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Assert.Contains(champion.Skills, s => s.Name == "Skill 1");
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Assert.Contains(champion.Skills, s => s.Name == "Skill 2");
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Assert.Equal("CheminDeMonChampion", champion.Image.Base64);
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}
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}
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[Fact]
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public async Task UpdateChampion_Test()
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{
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// connection must be opened to use In-memory database
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var connection = new SqliteConnection("DataSource =:memory:");
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connection.Open();
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var options = new DbContextOptionsBuilder<SQLiteContext>().UseSqlite(connection).Options;
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using (var context = new SQLiteContext(options))
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{
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await context.Database.EnsureCreatedAsync(); // pour créer la base si elle n'existe pas déjà
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// Arrange
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var champion = new EFChampion
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{
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Name = "Champion 1",
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Bio = "Bio Champion 1",
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Icon = "aatrox_icon.jpg",
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Class = ChampionClass.Assassin,
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Characteristics = new List<EFCharacteristics> {
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new EFCharacteristics { Name = "Attack Damage", Value = 60 },
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new EFCharacteristics { Name = "Armor", Value = 38 },
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new EFCharacteristics { Name = "Magic Resist", Value = 32 }
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},
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Skills = ImmutableHashSet.Create<EFSkill>(
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new EFSkill { Name = "Skill 1", Description = "Desc Skill 1" },
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new EFSkill { Name = "Skill 2", Description = "Desc Skill 2" }
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),
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Skins = new ReadOnlyCollection<EFSkin>(new List<EFSkin> {
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new EFSkin
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{
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Name = "Mecha Kingdoms Aatrox",
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Description = "In a distant cyberfuture, the champion Aatrox becomes a symbol of ultimate power and glory...",
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Icon = "aatrox_mecha_icon.jpg",
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Price = 1350,
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NameChampion = "Aatrox",
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ImageId = Guid.NewGuid(),
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Image = new EFLargeImage { Id = Guid.NewGuid(), Base64 = "aatrox_mecha_splash.jpg" }
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} }),
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Image = new EFLargeImage { Id = Guid.NewGuid(), Base64 = "CheminDeMonChampion" }
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};
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context.Add(champion);
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await context.SaveChangesAsync();
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champion.Bio = "New Bio"; // Updating the bio of the champion
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// Act
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await context.SaveChangesAsync();
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var updatedChampion = await context.Champions.FirstOrDefaultAsync(c => c.Name == "Champion 1");
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// Assert
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Assert.NotNull(updatedChampion);
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Assert.Equal("New Bio", updatedChampion.Bio);
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}
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}
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[Fact]
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public async Task DeleteChampion_Test()
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{
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// connection must be opened to use In-memory database
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var connection = new SqliteConnection("DataSource =:memory:");
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connection.Open();
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var options = new DbContextOptionsBuilder<SQLiteContext>().UseSqlite(connection).Options;
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using (var context = new SQLiteContext(options))
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{
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await context.Database.EnsureCreatedAsync(); //pour créer la base si elle n'existe pas déjà
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// Arrange
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var champion = new EFChampion
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{
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Name = "ChampionToDelete",
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Bio = "Bio Champion to delete",
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Icon = "delete_icon.jpg",
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Class = ChampionClass.Fighter,
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Characteristics = new List<EFCharacteristics> {
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new EFCharacteristics { Name = "Attack Damage", Value = 70 },
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new EFCharacteristics { Name = "Armor", Value = 42 },
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new EFCharacteristics { Name = "Magic Resist", Value = 28 }
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},
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Skills = ImmutableHashSet.Create<EFSkill>(
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new EFSkill { Name = "Skill 1", Description = "Desc Skill 1" }
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),
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Skins = new ReadOnlyCollection<EFSkin>(new List<EFSkin> {
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new EFSkin
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{
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Name = "Delete Skin",
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Description = "Delete skin description",
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Icon = "delete_skin_icon.jpg",
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Price = 975,
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NameChampion = "ChampionToDelete",
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ImageId = Guid.NewGuid(),
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Image = new EFLargeImage { Id = Guid.NewGuid(), Base64 = "delete_skin_splash.jpg" }
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}
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}),
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Image = new EFLargeImage { Id = Guid.NewGuid(), Base64 = "CheminDeMonChampionToDelete" }
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};
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context.Add(champion);
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await context.SaveChangesAsync();
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// Act
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context.Remove(champion);
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await context.SaveChangesAsync();
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// Assert
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var deletedChampion = await context.Champions.FirstOrDefaultAsync(c => c.Name == "ChampionToDelete");
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Assert.Null(deletedChampion);
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}
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}
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[Fact]
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public async Task GetChampion_Test()
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{
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// connection must be opened to use In-memory database
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var connection = new SqliteConnection("DataSource =:memory:");
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connection.Open();
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var options = new DbContextOptionsBuilder<SQLiteContext>().UseSqlite(connection).Options;
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using (var context = new SQLiteContext(options))
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{
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await context.Database.EnsureCreatedAsync(); // pour créer la base si elle n'existe pas déjà
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// Arrange
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var championToAdd = new EFChampion
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{
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Name = "ChampionToGet",
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Bio = "Bio Champion to get",
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Icon = "get_icon.jpg",
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Class = ChampionClass.Marksman,
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Characteristics = new List<EFCharacteristics> {
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new EFCharacteristics { Name = "Attack Damage", Value = 80 },
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new EFCharacteristics { Name = "Armor", Value = 32 },
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new EFCharacteristics { Name = "Magic Resist", Value = 24 }
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},
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Skills = ImmutableHashSet.Create<EFSkill>(
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new EFSkill { Name = "Skill 1", Description = "Desc Skill 1" },
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new EFSkill { Name = "Skill 2", Description = "Desc Skill 2" }
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),
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Skins = new ReadOnlyCollection<EFSkin>(new List<EFSkin> {
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new EFSkin
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{
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Name = "Get Skin",
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Description = "Get skin description",
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Icon = "get_skin_icon.jpg",
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Price = 520,
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NameChampion = "ChampionToGet",
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ImageId = Guid.NewGuid(),
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Image = new EFLargeImage { Id = Guid.NewGuid(), Base64 = "get_skin_splash.jpg" }
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}
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}),
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Image = new EFLargeImage { Id = Guid.NewGuid(), Base64 = "CheminDeMonChampionToGet" }
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};
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context.Add(championToAdd);
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await context.SaveChangesAsync();
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// Act
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var championToGet = await context.Champions.Include(c => c.Characteristics)
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.Include(c => c.Skills).Include(c => c.Skins).FirstOrDefaultAsync(c => c.Name == "ChampionToGet");
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// Assert
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Assert.NotNull(championToGet);
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Assert.Equal("Bio Champion to get", championToGet.Bio);
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Assert.Equal("get_icon.jpg", championToGet.Icon);
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Assert.NotNull(championToGet.Characteristics);
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Assert.Equal(3, championToGet.Characteristics.Count);
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Assert.Equal(ChampionClass.Marksman, championToGet.Class);
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Assert.Single(championToGet.Skins);
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if (championToGet.Skins.Any())
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{
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Assert.Equal("Get Skin", championToGet.Skins[0].Name);
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}
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Assert.Equal(2, championToGet.Skills.Count);
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Assert.Contains(championToGet.Skills, s => s.Name == "Skill 1");
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Assert.Contains(championToGet.Skills, s => s.Name == "Skill 2");
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Assert.Equal("CheminDeMonChampionToGet", championToGet.Image.Base64);
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}
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}
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}
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} |