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using System;
using System.Linq;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using Model;
using ViewModels;
namespace LolApp.ViewModels
{
public partial class AddSkillVM : ObservableObject
{
public AddSkillVM(EditableChampionVM champion)
{
Champion = champion;
}
[ObservableProperty]
SkillType skillType;
[ObservableProperty]
string name;
[ObservableProperty]
string description;
[ObservableProperty]
EditableChampionVM champion;
[RelayCommand]
async void AddSkillToChampion()
{
champion.Skills.Add(new SkillVM(new Skill(name, skillType, description)));
await App.Current.MainPage.Navigation.PopModalAsync();
}
[RelayCommand]
async void Cancel()
{
await App.Current.MainPage.Navigation.PopModalAsync();
}
public IEnumerable<SkillType> AllSkills { get; }
= Enum.GetValues(typeof(SkillType)).Cast<SkillType>().Except(new SkillType[] {SkillType.Unknown}).ToList();
}
}