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using EFlib;
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using Microsoft.Data.Sqlite;
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using Microsoft.EntityFrameworkCore;
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using Model;
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using StubEF;
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using System.Collections.Immutable;
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using System.Collections.ObjectModel;
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using System.Reflection.PortableExecutable;
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using Xunit;
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namespace TestEF
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{
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public class UniTestChampion
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{
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[Fact]
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public async Task AddChampion_Test()
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{
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// connection must be opened to use In-memory database
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var connection = new SqliteConnection("DataSource =:memory:");
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connection.Open();
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var options = new DbContextOptionsBuilder<SQLiteContext>().UseSqlite(connection).Options;
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using (var context = new SQLiteContext(options))
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{
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await context.Database.EnsureCreatedAsync(); //pour créer la base si elle n'existe pas déjà
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// Arrange
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EFChampion champion = new EFChampion
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{
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Name = "Champion 1",
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Bio = "Bio Champion 1",
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Icon = "aatrox_icon.jpg",
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Class = ChampionClass.Assassin,
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Characteristics = new List<EFCharacteristics> {
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new EFCharacteristics { Name = "Attack Damage", Value = 60 },
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new EFCharacteristics { Name = "Armor", Value = 38 },
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new EFCharacteristics { Name = "Magic Resist", Value = 32 }
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},
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Skills = ImmutableHashSet.Create<EFSkill>(
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new EFSkill { Name = "Skill 1", Description = "Desc Skill 1" },
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new EFSkill { Name = "Skill 2", Description = "Desc Skill 2" }
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),
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Skins = new ReadOnlyCollection<EFSkin>(new List<EFSkin> {
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new EFSkin
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{
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Name = "Mecha Kingdoms Aatrox",
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Description = "In a distant cyberfuture, the champion Aatrox becomes a symbol of ultimate power and glory...",
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Icon = "aatrox_mecha_icon.jpg",
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Price = 1350,
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NameChampion = "Aatrox",
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ImageId = Guid.NewGuid(),
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Image = new EFLargeImage { Id = Guid.NewGuid(), Base64 = "aatrox_mecha_splash.jpg" }
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} } ),
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Image = new EFLargeImage { Id = Guid.NewGuid(), Base64 = "CheminDeMonChampion" }
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};
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context.Add(champion);
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await context.SaveChangesAsync();
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// Act
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await context.Champions.FirstOrDefaultAsync(c => c.Name == "Champion 1");
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// Assert
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Assert.NotNull(champion);
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Assert.Equal("Bio Champion 1", champion.Bio);
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Assert.Equal("aatrox_icon.jpg", champion.Icon);
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Assert.NotNull(champion.Characteristics);
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Assert.Equal(3, champion.Characteristics.Count);
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Assert.Equal(ChampionClass.Assassin, champion.Class);
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Assert.Single(champion.Skins);
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if (champion.Skins.Any())
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{
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Assert.Equal("Mecha Kingdoms Aatrox", champion.Skins[0].Name);
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}
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Assert.Equal(2, champion.Skills.Count);
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Assert.Contains(champion.Skills, s => s.Name == "Skill 1");
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Assert.Contains(champion.Skills, s => s.Name == "Skill 2");
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Assert.Equal("CheminDeMonChampion", champion.Image.Base64);
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}
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}
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[Fact]
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public async Task GetChampion_Test()
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{
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//connection must be opened to use In-memory database
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var connection = new SqliteConnection("DataSource =:memory:");
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connection.Open();
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var options = new DbContextOptionsBuilder<SQLiteContext>().UseSqlite(connection).Options;
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using (var context = new StubEFChampions(options))
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{
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//context.Database.OpenConnection();
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await context.Database.EnsureCreatedAsync(); //pour créer la base si elle n'existe pas déjà
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var champs = context.Champions.SingleOrDefault(c => c.Name == "Akali");
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Assert.NotNull(champs);
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Assert.Equal("Akali", champs.Name);
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}
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}
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}
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/*
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[Fact]
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public void Modify_Test()
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{
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//connection must be opened to use In-memory database
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var connection = new SqliteConnection("DataSource=:memory:");
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connection.Open();
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var options = new DbContextOptionsBuilder<SQLiteContext>().UseSqlite(connection).Options;
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//prepares the database with one instance of the context
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using (var context = new StubEFChampions(options))
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{
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//context.Database.OpenConnection();
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context.Database.EnsureCreated();
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/*
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Nounours chewie = new Nounours { Nom = "Chewbacca" };
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Nounours yoda = new Nounours { Nom = "Yoda" };
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Nounours ewok = new Nounours { Nom = "Ewok" };
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context.Nounours.Add(chewie);
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context.Nounours.Add(yoda);
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context.Nounours.Add(ewok);
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context.SaveChanges();
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}*/
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//uses another instance of the context to do the tests
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/* using (var context = new StubEFChampions(options))
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{
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context.Database.EnsureCreated();
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string nameToFind = "ew";
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Assert.Equal(2, context.Champions.Where(n => n.Name.ToLower().Contains(nameToFind)).Count());
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nameToFind = "wo";
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Assert.Equal(1, context.Champions.Where(n => n.Name.ToLower().Contains(nameToFind)).Count());
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var ewok = context.Champions.Where(n => n.Name.ToLower().Contains(nameToFind)).First();
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ewok.Name = "Wicket";
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context.SaveChanges();
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}
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//uses another instance of the context to do the tests
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using (var context = new StubEFChampions(options))
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{
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context.Database.EnsureCreated();
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string nameToFind = "ew";
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Assert.Equal(1, context.Champions.Where(n => n.Name.ToLower().Contains(nameToFind)).Count());
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nameToFind = "wick";
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Assert.Equal(1, context.Champions.Where(n => n.Name.ToLower().Contains(nameToFind)).Count());
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}
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}*/
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/*
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[SetUp]
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public void Setup()
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{
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}
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[Test]
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public void TestGET()
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{
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//Arrange
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//Act
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var championResult = ChampionController.get();
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//Assert
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var objectResult = championResult as OkObjectResult;
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//vérifie que c’est un ok 200 et un objet
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Assert.IsNotNull(objectResult);
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var champions = objectResult?.Value as IEnumerable<ChampionDto>;
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Assert.IsNotNull(champions);
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Assert.AreEqual(champions.Count(), (await StubData.championsMgr.getItems(0, 5)).Count());
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}
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[Test]
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public void TestPOST()
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{
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//Arrange
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var championDto = new ChampionDto()
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{
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Name = "Darius"
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};
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//Act
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var championResult = await ChampionController.post(championDto);
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//Assert
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var objectResult = championResult as CreatedAtActionResult;
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Assert.IsNotNull(objectResult);
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var champions = objectResult?.Value as ChampionDto;
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Assert.IsNotNull(champions);
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}
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} */
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} |