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82 lines
3.3 KiB
82 lines
3.3 KiB
using System;
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using Model;
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namespace StubLib
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{
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public partial class StubData
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{
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private readonly List<Skin> skins = new();
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private void InitSkins()
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{
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skins.Add(new Skin("Stinger", champions[0]));
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skins.Add(new Skin("Infernal", champions[0]));
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skins.Add(new Skin("All-Star", champions[0]));
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skins.Add(new Skin("Justicar", champions[1]));
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skins.Add(new Skin("Mecha", champions[1]));
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skins.Add(new Skin("Sea Hunter", champions[1]));
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skins.Add(new Skin("Dynasty", champions[2]));
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skins.Add(new Skin("Midnight", champions[2]));
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skins.Add(new Skin("Foxfire", champions[2]));
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skins.Add(new Skin("Cyber Pop", champions[3]));
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skins.Add(new Skin("Crystal Rose", champions[3]));
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skins.Add(new Skin("Elderwood", champions[4]));
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skins.Add(new Skin("Snow Day", champions[4]));
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skins.Add(new Skin("Bard", champions[4]));
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skins.Add(new Skin("Black", champions[5]));
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skins.Add(new Skin("Golden", champions[5]));
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skins.Add(new Skin("Matador", champions[5]));
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}
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public class SkinsManager : ISkinsManager
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{
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private readonly StubData parent;
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public SkinsManager(StubData parent)
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=> this.parent = parent;
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public Task<Skin?> AddItem(Skin? item)
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=> parent.skins.AddItem(item);
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public Task<bool> DeleteItem(Skin? item)
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=> parent.skins.DeleteItem(item);
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public Task<IEnumerable<Skin?>> GetItems(int index, int count, string? orderingPropertyName = null, bool descending = false)
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=> parent.skins.GetItemsWithFilterAndOrdering(
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skin => true,
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index, count, orderingPropertyName, descending);
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private static Func<Skin, Champion?, bool> filterByChampion = (skin, champion) => champion != null && skin.Champion.Equals(champion!);
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private static Func<Skin, string, bool> filterByName = (skin, substring) => skin.Name.Contains(substring, StringComparison.InvariantCultureIgnoreCase);
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public Task<IEnumerable<Skin?>> GetItemsByChampion(Champion? champion, int index, int count, string? orderingPropertyName = null, bool descending = false)
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=> parent.skins.GetItemsWithFilterAndOrdering(
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skin => filterByChampion(skin, champion),
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index, count, orderingPropertyName, descending);
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public Task<IEnumerable<Skin?>> GetItemsByName(string substring, int index, int count, string? orderingPropertyName = null, bool descending = false)
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=> parent.skins.GetItemsWithFilterAndOrdering(
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skin => filterByName(skin, substring),
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index, count, orderingPropertyName, descending);
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public Task<int> GetNbItems()
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=> parent.skins.GetNbItemsWithFilter(
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c => true);
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public Task<int> GetNbItemsByChampion(Champion? champion)
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=> parent.skins.GetNbItemsWithFilter(
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skin => filterByChampion(skin, champion));
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public Task<int> GetNbItemsByName(string substring)
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=> parent.skins.GetNbItemsWithFilter(
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skin => filterByName(skin, substring));
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public Task<Skin?> UpdateItem(Skin? oldItem, Skin? newItem)
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=> parent.skins.UpdateItem(oldItem, newItem);
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}
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}
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}
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