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LOLProject/Sources/EntityFrameworkLOL/Migrations/SQLiteContextModelSnapshot.cs

79 lines
2.4 KiB

// <auto-generated />
using EntityFrameworkLOL.DBContexts;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
#nullable disable
namespace EntityFrameworkLOL.Migrations
{
[DbContext(typeof(SQLiteContext))]
partial class SQLiteContextModelSnapshot : ModelSnapshot
{
protected override void BuildModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder.HasAnnotation("ProductVersion", "7.0.2");
modelBuilder.Entity("EntityFrameworkLOL.Entities.ChampionEntity", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("Bio")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("Id");
b.ToTable("Champion");
});
modelBuilder.Entity("EntityFrameworkLOL.Entities.RuneEntity", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("Description")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("Id");
b.ToTable("Rune");
});
modelBuilder.Entity("EntityFrameworkLOL.Entities.SkinEntity", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("INTEGER");
b.Property<string>("Description")
.IsRequired()
.HasColumnType("TEXT");
b.Property<string>("Name")
.IsRequired()
.HasColumnType("TEXT");
b.HasKey("Id");
b.ToTable("Skin");
});
#pragma warning restore 612, 618
}
}
}