diff --git a/App/App/View/IngameView.swift b/App/App/View/IngameView.swift index ec485cb..164e22c 100644 --- a/App/App/View/IngameView.swift +++ b/App/App/View/IngameView.swift @@ -12,30 +12,32 @@ struct IngameView: View { private let scene: GameScene var body: some View { - HStack { - PlayerView(is_local: true) - Spacer() - PlayerView(is_local: false) - } - - Spacer() - - VStack(alignment: .center) { + VStack { + HStack { + PlayerView(is_local: true) + Spacer() + PlayerView(is_local: false) + } + Spacer() - SpriteView(scene: self.scene).scaledToFit() + VStack(alignment: .center) { + SpriteView(scene: self.scene) + .aspectRatio( + self.scene.size.width / self.scene.size.height, + contentMode: .fit + ) + } Spacer() - } - - Spacer() - - // Button("", systemImage: "globe") { + + // Button("", systemImage: "globe") { // - // } - - let current = "???" - Text("inGame.currentRules \(current)") + // } + + let current = "???" + Text("inGame.currentRules \(current)") + } } init(settings: NewGameVM, player1: PlayerSettingsVM, player2: PlayerSettingsVM) {