Mathieu GROUSSEAU 3 weeks ago
parent d1afadd571
commit d89e882e2e

@ -9,7 +9,7 @@ import SwiftUI
import SpriteKit
struct IngameView: View {
private let scene: GameScene = GameScene(size: CGSize(width: 700, height: 600))
private let scene: GameScene
var body: some View {
HStack {
@ -31,6 +31,12 @@ struct IngameView: View {
let current = "???"
Text("inGame.currentRules \(current)")
}
init(settings: NewGameVM, player1: PlayerSettingsVM, player2: PlayerSettingsVM) {
self.scene = GameScene(size: CGSize(width: 700, height: 600))
// TODO actual game initialization
}
}
private struct PlayerView: View {
@ -74,5 +80,5 @@ private struct PlayerView: View {
}
#Preview {
IngameView()
IngameView(settings: NewGameVM(), player1: PlayerSettingsVM(type: .Human), player2: PlayerSettingsVM(type: .AISimpleNegaMax))
}

Loading…
Cancel
Save