import XCTest @testable import Model final class FilledBoardTests: XCTestCase { private static let playerA = Player(name: "dummy A", piece_type: .A) private static let playerB = Player(name: "dummy B", piece_type: .B) private var board: Board! override func setUp() { super.setUp() guard var board = Board(columns: 5, rows: 6) else { XCTFail() return } for row in 0..