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EfCore_LoL_S4/EntityFrameWorkLib/LolContext.cs

38 lines
970 B

using System;
using System.Data.Common;
using Microsoft.EntityFrameworkCore;
namespace EntityFrameWorkLib
{
public class LolContext : DbContext
{
public DbSet<ChampionEntity> Champions { get; set; }
public LolContext() { }
public LolContext(DbContextOptions<LolContext> options)
:base(options)
{ }
protected override void OnConfiguring(DbContextOptionsBuilder options)
{
if (!options.IsConfigured)
{
base.OnConfiguring(options.UseSqlite($"DataSource=projet.Champions.db"));
}
}
protected override void OnModelCreating(ModelBuilder modelBuilder)
{
//Définition de la clé primaire de ChampionEntity
modelBuilder.Entity<ChampionEntity>().HasKey(n => n.UniqueId);
//Définition du mode de generation de la clé : génération à l'insertion
modelBuilder.Entity<ChampionEntity>().Property(n => n.UniqueId).ValueGeneratedOnAdd();
base.OnModelCreating(modelBuilder);
}
}
}