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using MusiLib.Model;
namespace MusiLib;
public partial class App : Application
{
public Manager MyManager { get; private set; } = new Manager(new Stub.Stub());
public string FileNameFU { get; set; } = "favorisUtilisateurs.xml";
public string FileNameP { get; set; } = "partitions.xml";
public string FilePath { get; set; } = FileSystem.AppDataDirectory;
public App()
{
InitializeComponent();
string favorisUtilisateursFilePath = Path.Combine(FilePath, FileNameFU);
string partitionsFilePath = Path.Combine(FilePath, FileNameP);
/*Si les fichiers existent déjà, on récupère la persistance car on a donc des favoris à récupérer*/
if (File.Exists(partitionsFilePath) && File.Exists(favorisUtilisateursFilePath))
{
MyManager = new Manager(new DataContractPersistance.DataContractPers());
}
MyManager.chargeDonnees();
MainPage = new AppShell();
if (!File.Exists(partitionsFilePath) && !File.Exists(favorisUtilisateursFilePath))
{
MyManager.Persistance = new DataContractPersistance.DataContractPers();
}
MyManager.sauvegardeDonnees();
}
}