using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Model { public class Manager { public IDataManager dataManager { get; set; } public Manager(IDataManager data) { dataManager = data; } public bool AddDice(Die addD) { if(addD!=null) { dataManager.AddDice(addD); return true; } return false; } public bool RemoveDice(Die removeD) { if (removeD != null) { dataManager.RemoveDice(removeD); return true; } return false; } public List GetDice() { return dataManager.GetDices(); } } }