findUsersInQueue(); $numberOfPlayer=count($userGroup); header('Location : '.$rep.$vues['Queue']); } } else{ echo "socket_read a échoué : " . socket_strerror(socket_last_error()) . "\n"; } } } $request="Queuing"; socket_write($socket,$request,strlen($request)); $response=""; while(strcmp($response,"launchGame")!=0){ $response=socket_read($socket, $BUFFER_SIZE); if($response!=false) { if(strcmp($response,"refreshQueue")==0) { $userGroup = $userModel->findUsersInQueue(); $numberOfPlayer=count($userGroup); header('Location : '.$rep.$vues['Queue']); } } } socket_close($socket); } }