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@ -205,7 +205,7 @@ var Game = {
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dataType: 'json',
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success: function (data) {
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self.cardsHS = data;
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//self.existingHyperSet();
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self.existingHyperSet();
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self.displayCardsHS.call(self);
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self.setCardListenersHS();
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//self.setPageListenersHS();
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@ -218,6 +218,7 @@ var Game = {
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dataType: 'json',
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success: function (data) {
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self.cardsHS0 = data;
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self.existingHyperSet0();
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self.displayCardsHS0.call(self);
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self.setCardListenersHS0();
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//self.setPageListenersHS0();
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@ -230,6 +231,7 @@ var Game = {
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dataType: 'json',
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success: function (data) {
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self.cardsHS1 = data;
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self.existingHyperSet1();
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self.displayCardsHS1.call(self);
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self.setCardListenersHS1();
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//self.setPageListenersHS1();
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@ -364,7 +366,7 @@ var Game = {
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self.$board2.append(cardNode);
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// display 4 cards per row
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if ((index+1) % 5 === 0) {
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if ((index+1) % 4 === 0) {
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self.$board2.append($('<div>'));
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}
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@ -515,7 +517,7 @@ var Game = {
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self.$boardHS.append(cardNode);
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// display 4 cards per row
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if ((index+1) % 4 === 0) {
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if ((index+1) % 3 === 0) {
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self.$boardHS.append($('<div>'));
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}
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@ -554,7 +556,7 @@ var Game = {
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self.$boardHS0.append(cardNode);
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// display 4 cards per row
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if ((index+1) % 4 === 0) {
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if ((index+1) % 2 === 0) {
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self.$boardHS0.append($('<div>'));
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}
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@ -593,7 +595,7 @@ var Game = {
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self.$boardHS1.append(cardNode);
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// display 4 cards per row
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if ((index+1) % 5 === 0) {
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if ((index+1) % 3 === 0) {
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self.$boardHS1.append($('<div>'));
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}
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@ -630,7 +632,7 @@ var Game = {
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self.$boardHS2.append(cardNode);
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// display 4 cards per row
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if ((index+1) % 5 === 0) {
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if ((index+1) % 4 === 0) {
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self.$boardHS2.append($('<div>'));
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}
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@ -981,8 +983,8 @@ var Game = {
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if (shapes1[3] !== undefined && colors1[3] !== undefined && fills1[3] !== undefined && numbers1[3] !== undefined) {
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if (shapes1[3] === shapesall[a] && colors1[3] === colorsall[a] && fills1[3] === fillsall[a] && numbers1[3] === numbersall[a]) {
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if (this.isSet4(shapes1) && this.isSet4(colors1) && this.isSet4(fills1) && this.isSet4(numbers1)) {
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console.log('Set 4x4 : ');
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console.log(shapes1, colors1, fills1, numbers1);
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//console.log('Set 4x4 : ');
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//console.log(shapes1, colors1, fills1, numbers1);
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self.set2 = self.set2 + 1;
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}
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@ -1018,113 +1020,803 @@ var Game = {
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*/
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/*cardInListOfCardsHS : function (shapes, colors, fills, numbers){
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/*existingHyperSet: function() {
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var colors1 = [];
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var shapes1 =[];
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var fills1= [];
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var numbers1= [];
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var colors2 = [];
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var shapes2 =[];
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var fills2= [];
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var numbers2= [];
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var colors3 = [];
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var shapes3 =[];
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var fills3= [];
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var numbers3= [];
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var self = this;
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var cartes = self.cardsHS;
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var cartes1 = cartes;
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var cartes2 = cartes;
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var carte1, carte3;
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var carte2;
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var card4AB = [];
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var card4AC = [];
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var card4BC = [];
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var cardVirtualAB = [];
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var cardVirtualAC = [];
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var cardVirtualBC = [];
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var tCardsAB = [];
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var tCardsAC = [];
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var tCardsBC = [];
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var colors14 = [];
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var shapes14 =[];
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var fills14= [];
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var numbers14= [];
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var colors24 = [];
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var shapes24 =[];
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var fills24= [];
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var numbers24= [];
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var colors34 = [];
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var shapes34 =[];
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var fills34= [];
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var numbers34= [];
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var i, j, a, k;
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var colorsall= $.map(this.cardsHS, function(el) { return el.color;});
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var shapesall = $.map(this.cardsHS, function(el) { return el.shape; });
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var fillsall= $.map(this.cardsHS,function(el) { return el.fill; });
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var numbersall = $.map(this.cardsHS, function(el) { return el.number;});
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var a = 0;
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for (a =0; a < this.cardsHS.length; a++) {
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console.log(shapes, shapesall[a], colors, colorsall[a],fills,fillsall[a], numbers, numbersall[a]);
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return shapes === shapesall[a] && colors === colorsall[a] && fills === fillsall[a] && numbers === numbersall[a];
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for(i=0; i < cartes.length-2; i++) {
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for (j = i + 1; j < cartes1.length - 1; j++) {
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for (k = j + 1; k < cartes2.length; k++) {
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carte1 = cartes[i];
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carte2 = cartes1[j];
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carte3 = cartes2[k];
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tCardsAB[0] = carte1;
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tCardsAB[1]= carte2;
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tCardsAC[0] = carte1;
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tCardsAC[1]= carte3;
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tCardsBC[0] = carte2;
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tCardsBC[1]= carte3;
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cardVirtualAB = this.generateVirtualCard34(tCardsAB);
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cardVirtualAC = this.generateVirtualCard34(tCardsAC);
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cardVirtualBC = this.generateVirtualCard34(tCardsBC);
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tCardsAB[0]= carte3;
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tCardsAB[1] = cardVirtualAB[0];
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tCardsAC[0]= carte2;
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tCardsAC[1] = cardVirtualAC[0];
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tCardsBC[0]= carte1;
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tCardsBC[1] = cardVirtualBC[0];
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card4AB = this.generateVirtualCard34(tCardsAB);
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card4AC = this.generateVirtualCard34(tCardsAC);
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card4BC = this.generateVirtualCard34(tCardsBC);
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colors14.splice(0, 1, card4AB[0].color);
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shapes14.splice(1, 1, card4AB[0].shape);
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fills14.splice(2, 1, card4AB[0].fill);
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numbers14.splice(3, 1, card4AB[0].number);
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colors24.splice(0, 1, card4AB[0].color);
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shapes24.splice(1, 1, card4AB[0].shape);
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fills24.splice(2, 1, card4AB[0].fill);
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numbers24.splice(3, 1, card4AB[0].number);
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colors34.splice(0, 1, card4AB[0].color);
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shapes34.splice(1, 1, card4AB[0].shape);
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fills34.splice(2, 1, card4AB[0].fill);
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numbers34.splice(3, 1, card4AB[0].number);
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colors1.splice(0, 1, carte1.color);
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colors1.splice(1, 1, carte2.color);
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colors1.splice(2, 1, cardVirtualAB[0].color);
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shapes1.splice(0, 1, carte1.shape);
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shapes1.splice(1, 1, carte2.shape);
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shapes1.splice(2, 1, cardVirtualAB[0].shape);
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fills1.splice(0, 1, carte1.fill);
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fills1.splice(1, 1, carte2.fill);
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fills1.splice(2, 1, cardVirtualAB[0].fill);
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numbers1.splice(0, 1, carte1.number);
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numbers1.splice(1, 1, carte2.number);
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numbers1.splice(2, 1, cardVirtualAB[0].number);
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colors2.splice(0, 1, carte1.color);
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colors2.splice(1, 1, carte3.color);
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colors2.splice(2, 1, cardVirtualAC[0].color);
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shapes2.splice(0, 1, carte1.shape);
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shapes2.splice(1, 1, carte3.shape);
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shapes2.splice(2, 1, cardVirtualAC[0].shape);
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fills2.splice(0, 1, carte1.fill);
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fills2.splice(1, 1, carte3.fill);
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fills2.splice(2, 1, cardVirtualAC[0].fill);
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numbers2.splice(0, 1, carte1.number);
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numbers2.splice(1, 1, carte3.number);
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numbers2.splice(2, 1, cardVirtualAC[0].number);
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colors3.splice(0, 1, carte2.color);
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colors3.splice(1, 1, carte3.color);
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colors3.splice(2, 1, cardVirtualBC[0].color);
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shapes3.splice(0, 1, carte2.shape);
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shapes3.splice(1, 1, carte3.shape);
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shapes3.splice(2, 1, cardVirtualBC[0].shape);
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fills3.splice(0, 1, carte2.fill);
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fills3.splice(1, 1, carte3.fill);
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fills3.splice(2, 1, cardVirtualBC[0].fill);
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numbers3.splice(0, 1, carte2.number);
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numbers3.splice(1, 1, carte3.number);
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numbers3.splice(2, 1, cardVirtualBC[0].number);
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//console.log('Card4 : ' + shapes1[0] + colors1[0] +fills1[0]+ numbers1[0] );
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//if(this.cardInListOfCards44(shapes1[3],colors1[3],fills1[3],numbers1[3] )){}
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a = k+1;
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if ( colors14[0] !== undefined && shapes14[0] !== undefined && fills14[0] !== undefined && numbers14[0] !== undefined) {
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if(shapes14[0] === shapesall[a] && colors14[0] === colorsall[a] && fills14[0] === fillsall[a] && numbers14[0] === numbersall[a]){
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//console.log(carte1.color, carte1.fill, carte1.number, carte1.shape);
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//console.log(carte2.color, carte2.fill, carte2.number, carte2.shape);
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if( this.isSet(shapes1) && this.isSet(colors1) && this.isSet(fills1) && this.isSet(numbers1) ){
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console.log('ab');
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console.log(shapes1,colors1,fills1,numbers1);
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console.log(colors14,shapes14,fills14,numbers14);
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self.setHS = self.setHS + 1;
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}
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}
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}
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if (colors24[0] !== undefined && shapes24[0] !== undefined && fills24[0] !== undefined && numbers24[0] !== undefined) {
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if(shapes24[0] === shapesall[a] && colors24[0] === colorsall[a] && fills24[0] === fillsall[a] && numbers24[0] === numbersall[a]){
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if( this.isSet(shapes2) && this.isSet(colors2) && this.isSet(fills2) && this.isSet(numbers2) ) {
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console.log('ac');
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console.log(shapes2,colors2,fills2,numbers2);
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console.log(colors14,shapes14,fills14,numbers14);
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self.setHS = self.setHS + 1;
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}
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}
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}
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if (colors34[0] !== undefined && shapes34[0] !== undefined && fills34[0] !== undefined && numbers34[0] !== undefined) {
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if(shapes34[0] === shapesall[a] && colors34[0] === colorsall[a] && fills34[0] === fillsall[a] && numbers34[0] === numbersall[a]){
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if( this.isSet(shapes3) && this.isSet(colors3) && this.isSet(fills3) && this.isSet(numbers3) ) {
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console.log('bc');
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console.log(shapes3,colors3,fills3,numbers3);
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console.log(colors14,shapes14,fills14,numbers14);
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self.setHS = self.setHS + 1;
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}
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}
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}
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}
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}
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}
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this.$nbSetsHS.html(self.setHS);
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},
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existingHyperSet: function() {
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*/
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existingHyperSet: function() {
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var colors1 = [];
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var shapes1 =[];
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var fills1= [];
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var numbers1= [];
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var colors2 = [];
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var shapes2 =[];
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var fills2= [];
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var numbers2= [];
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var colors3 = [];
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var shapes3 =[];
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var fills3= [];
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var numbers3= [];
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var self = this;
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var cartes = self.cardsHS;
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var cartes1 = cartes;
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var cartes2 = cartes;
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var carte1, carte3;
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var carte2;
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var card4AB = [];
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var card4AC = [];
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var card4BC = [];
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var cardVirtualAB = [];
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var cardVirtualAC = [];
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var cardVirtualBC = [];
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var tCardsAB = [];
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var tCardsAC = [];
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var tCardsBC = [];
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var i, j, a, k;
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var colorsall= $.map(this.cardsHS, function(el) { return el.color;});
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var shapesall = $.map(this.cardsHS, function(el) { return el.shape; });
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var fillsall= $.map(this.cardsHS,function(el) { return el.fill; });
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var numbersall = $.map(this.cardsHS, function(el) { return el.number;});
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for(i=0; i < cartes.length-2; i++) {
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for (j = i + 1; j < cartes1.length - 1; j++) {
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for (k = j + 1; k < cartes2.length; k++) {
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carte1 = cartes[i];
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carte2 = cartes1[j];
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carte3 = cartes2[k];
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tCardsAB[0] = carte1;
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tCardsAB[1]= carte2;
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tCardsAC[0] = carte1;
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tCardsAC[1]= carte3;
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tCardsBC[0] = carte2;
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tCardsBC[1]= carte3;
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cardVirtualAB = this.generateVirtualCard34(tCardsAB);
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cardVirtualAC = this.generateVirtualCard34(tCardsAC);
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cardVirtualBC = this.generateVirtualCard34(tCardsBC);
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tCardsAB[0]= carte3;
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tCardsAB[1] = cardVirtualAB[0];
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tCardsAC[0]= carte2;
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tCardsAC[1] = cardVirtualAC[0];
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tCardsBC[0]= carte1;
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tCardsBC[1] = cardVirtualBC[0];
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card4AB = this.generateVirtualCard34(tCardsAB);
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card4AC = this.generateVirtualCard34(tCardsAC);
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card4BC = this.generateVirtualCard34(tCardsBC);
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colors1.splice(0, 1, carte3.color);
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colors1.splice(1, 1, card4AB[0].color);
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colors1.splice(2, 1, cardVirtualAB[0].color);
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shapes1.splice(0, 1, carte3.shape);
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shapes1.splice(1, 1, card4AB[0].shape);
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shapes1.splice(2, 1, cardVirtualAB[0].shape);
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fills1.splice(0, 1, carte3.fill);
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fills1.splice(1, 1, card4AB[0].fill);
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fills1.splice(2, 1, cardVirtualAB[0].fill);
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numbers1.splice(0, 1, carte3.number);
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numbers1.splice(1, 1, card4AB[0].number);
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numbers1.splice(2, 1, cardVirtualAB[0].number);
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colors2.splice(0, 1, carte2.color);
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colors2.splice(1, 1, card4AC[0].color);
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colors2.splice(2, 1, cardVirtualAC[0].color);
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shapes2.splice(0, 1, carte2.shape);
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shapes2.splice(1, 1, card4AC[0].shape);
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shapes2.splice(2, 1, cardVirtualAC[0].shape);
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fills2.splice(0, 1, carte2.fill);
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fills2.splice(1, 1, card4AC[0].fill);
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fills2.splice(2, 1, cardVirtualAC[0].fill);
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numbers2.splice(0, 1, carte2.number);
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numbers2.splice(1, 1, card4AC[0].number);
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numbers2.splice(2, 1, cardVirtualAC[0].number);
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colors3.splice(0, 1, carte1.color);
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colors3.splice(1, 1, card4BC[0].color);
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colors3.splice(2, 1, cardVirtualBC[0].color);
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shapes3.splice(0, 1, carte1.shape);
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shapes3.splice(1, 1, card4BC[0].shape);
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shapes3.splice(2, 1, cardVirtualBC[0].shape);
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fills3.splice(0, 1, carte1.fill);
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fills3.splice(1, 1, card4BC[0].fill);
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fills3.splice(2, 1, cardVirtualBC[0].fill);
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numbers3.splice(0, 1, carte1.number);
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numbers3.splice(1, 1, card4BC[0].number);
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numbers3.splice(2, 1, cardVirtualBC[0].number);
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//console.log('Card4 : ' + shapes1[0] + colors1[0] +fills1[0]+ numbers1[0] );
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//if(this.cardInListOfCards44(shapes1[3],colors1[3],fills1[3],numbers1[3] )){}
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for (a = k+1; a < self.cardsHS.length; a++) {
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if (shapes1[2] !== undefined && colors1[2] !== undefined && fills1[2] !== undefined && numbers1[2] !== undefined) {
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if (shapes1[1] !== undefined && colors1[1] !== undefined && fills1[1] !== undefined && numbers1[1] !== undefined) {
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if(shapes1[1] === shapesall[a] && colors1[1]=== colorsall[a] && fills1[1] === fillsall[a] && numbers1[1] === numbersall[a]){
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//console.log('ab');
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//console.log(shapes1, colors1, fills1, numbers1);
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//console.log(carte1);
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//console.log(carte2);
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self.setHS = self.setHS + 1;
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}
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}
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}
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}
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for (a = k+1; a < self.cardsHS.length; a++) {
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if (shapes2[2] !== undefined && colors2[2] !== undefined && fills2[2] !== undefined && numbers2[2] !== undefined) {
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if (shapes2[1] !== undefined && colors2[1] !== undefined && fills2[1] !== undefined && numbers2[1] !== undefined) {
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if(shapes2[1] === shapesall[a] && colors2[1]=== colorsall[a] && fills2[1] === fillsall[a] && numbers2[1] === numbersall[a]){
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//console.log('ac');
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//console.log(shapes2, colors2, fills2, numbers2);
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self.setHS = self.setHS + 1;
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}
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}
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}
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}
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for (a = k+1; a < self.cardsHS.length; a++) {
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if (shapes3[2] !== undefined && colors3[2] !== undefined && fills3[2] !== undefined && numbers3[2] !== undefined) {
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if (shapes3[1] !== undefined && colors3[1] !== undefined && fills3[1] !== undefined && numbers3[1] !== undefined) {
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if(shapes3[1] === shapesall[a] && colors3[1]=== colorsall[a] && fills3[1] === fillsall[a] && numbers3[1] === numbersall[a]){
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//console.log('bc');
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//console.log(shapes3, colors3, fills3, numbers3);
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self.setHS = self.setHS + 1;
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}
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}
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}
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}
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}
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}
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}
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this.$nbSetsHS.html(self.setHS);
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},
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existingHyperSet0: function() {
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var colors1 = [];
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var shapes1 =[];
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var numbers1= [];
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var colors2 = [];
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var shapes2 =[];
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var numbers2= [];
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var colors3 = [];
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var shapes3 =[];
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var numbers3= [];
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var self = this;
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var cartes = self.cardsHS0;
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var cartes1 = cartes;
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var cartes2 = cartes;
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var carte1, carte3;
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var carte2;
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var card4AB = [];
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var card4AC = [];
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var card4BC = [];
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var cardVirtualAB = [];
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var cardVirtualAC = [];
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var cardVirtualBC = [];
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var tCardsAB = [];
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var tCardsAC = [];
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var tCardsBC = [];
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var i, j, a, k;
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var colorsall= $.map(this.cardsHS0, function(el) { return el.color;});
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var shapesall = $.map(this.cardsHS0, function(el) { return el.shape; });
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var numbersall = $.map(this.cardsHS0, function(el) { return el.number;});
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for(i=0; i < cartes.length-2; i++) {
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for (j = i + 1; j < cartes1.length - 1; j++) {
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for (k = j + 1; k < cartes2.length; k++) {
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carte1 = cartes[i];
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carte2 = cartes1[j];
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carte3 = cartes2[k];
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tCardsAB[0] = carte1;
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tCardsAB[1]= carte2;
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tCardsAC[0] = carte1;
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tCardsAC[1]= carte3;
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tCardsBC[0] = carte2;
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tCardsBC[1]= carte3;
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cardVirtualAB = this.generateVirtualCard33(tCardsAB);
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cardVirtualAC = this.generateVirtualCard33(tCardsAC);
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cardVirtualBC = this.generateVirtualCard33(tCardsBC);
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tCardsAB[0]= carte3;
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tCardsAB[1] = cardVirtualAB[0];
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tCardsAC[0]= carte2;
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tCardsAC[1] = cardVirtualAC[0];
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tCardsBC[0]= carte1;
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tCardsBC[1] = cardVirtualBC[0];
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card4AB = this.generateVirtualCard33(tCardsAB);
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card4AC = this.generateVirtualCard33(tCardsAC);
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card4BC = this.generateVirtualCard33(tCardsBC);
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colors1.splice(0, 1, carte3.color);
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colors1.splice(1, 1, card4AB[0].color);
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colors1.splice(2, 1, cardVirtualAB[0].color);
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shapes1.splice(0, 1, carte3.shape);
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shapes1.splice(1, 1, card4AB[0].shape);
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shapes1.splice(2, 1, cardVirtualAB[0].shape);
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numbers1.splice(0, 1, carte3.number);
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numbers1.splice(1, 1, card4AB[0].number);
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numbers1.splice(2, 1, cardVirtualAB[0].number);
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colors2.splice(0, 1, carte2.color);
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colors2.splice(1, 1, card4AC[0].color);
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colors2.splice(2, 1, cardVirtualAC[0].color);
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shapes2.splice(0, 1, carte2.shape);
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shapes2.splice(1, 1, card4AC[0].shape);
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shapes2.splice(2, 1, cardVirtualAC[0].shape);
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numbers2.splice(0, 1, carte2.number);
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numbers2.splice(1, 1, card4AC[0].number);
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numbers2.splice(2, 1, cardVirtualAC[0].number);
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colors3.splice(0, 1, carte1.color);
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colors3.splice(1, 1, card4BC[0].color);
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colors3.splice(2, 1, cardVirtualBC[0].color);
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shapes3.splice(0, 1, carte1.shape);
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shapes3.splice(1, 1, card4BC[0].shape);
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shapes3.splice(2, 1, cardVirtualBC[0].shape);
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numbers3.splice(0, 1, carte1.number);
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numbers3.splice(1, 1, card4BC[0].number);
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numbers3.splice(2, 1, cardVirtualBC[0].number);
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//console.log('Card4 : ' + shapes1[0] + colors1[0] +fills1[0]+ numbers1[0] );
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//if(this.cardInListOfCards44(shapes1[3],colors1[3],fills1[3],numbers1[3] )){}
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for (a = k+1; a < self.cardsHS0.length; a++) {
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if (shapes1[2] !== undefined && colors1[2] !== undefined && numbers1[2] !== undefined) {
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|
|
if (shapes1[1] !== undefined && colors1[1] !== undefined && numbers1[1] !== undefined) {
|
|
|
|
|
if(shapes1[1] === shapesall[a] && colors1[1]=== colorsall[a] && numbers1[1] === numbersall[a]){
|
|
|
|
|
console.log('ab');
|
|
|
|
|
console.log(shapes1, colors1, numbers1);
|
|
|
|
|
console.log(carte1);
|
|
|
|
|
console.log(carte2);
|
|
|
|
|
self.setHS0 = self.setHS0 + 1;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (a = k+1; a < self.cardsHS0.length; a++) {
|
|
|
|
|
if (shapes2[2] !== undefined && colors2[2] !== undefined && numbers2[2] !== undefined) {
|
|
|
|
|
if (shapes2[1] !== undefined && colors2[1] !== undefined && numbers2[1] !== undefined) {
|
|
|
|
|
if(shapes2[1] === shapesall[a] && colors2[1]=== colorsall[a] && numbers2[1] === numbersall[a]){
|
|
|
|
|
console.log('ac');
|
|
|
|
|
console.log(shapes2, colors2, numbers2);
|
|
|
|
|
console.log(carte1);
|
|
|
|
|
console.log(carte3);
|
|
|
|
|
self.setHS0 = self.setHS0 + 1;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (a = k+1; a < self.cardsHS0.length; a++) {
|
|
|
|
|
if (shapes3[2] !== undefined && colors3[2] !== undefined && numbers3[2] !== undefined) {
|
|
|
|
|
if (shapes3[1] !== undefined && colors3[1] !== undefined && numbers3[1] !== undefined) {
|
|
|
|
|
if(shapes3[1] === shapesall[a] && colors3[1]=== colorsall[a] && numbers3[1] === numbersall[a]){
|
|
|
|
|
console.log('bc');
|
|
|
|
|
console.log(shapes3, colors3, numbers3);
|
|
|
|
|
console.log(carte2);
|
|
|
|
|
console.log(carte3);
|
|
|
|
|
self.setHS0 = self.setHS0 + 1;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
this.$nbSetsHS0.html(self.setHS0);
|
|
|
|
|
},
|
|
|
|
|
|
|
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|
|
|
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|
|
|
|
|
|
existingHyperSet1: function() {
|
|
|
|
|
var colors1 = [];
|
|
|
|
|
var shapes1 =[];
|
|
|
|
|
var fills1= [];
|
|
|
|
|
var borders1 = [];
|
|
|
|
|
var numbers1= [];
|
|
|
|
|
var colors2 = [];
|
|
|
|
|
var shapes2 =[];
|
|
|
|
|
var fills2= [];
|
|
|
|
|
var borders2 = [];
|
|
|
|
|
var numbers2= [];
|
|
|
|
|
var colors3 = [];
|
|
|
|
|
var shapes3 =[];
|
|
|
|
|
var fills3= [];
|
|
|
|
|
var borders3 = [];
|
|
|
|
|
var numbers3= [];
|
|
|
|
|
|
|
|
|
|
var self = this;
|
|
|
|
|
var cartes = self.cardsHS;
|
|
|
|
|
var cartes = self.cardsHS1;
|
|
|
|
|
var cartes1 = cartes;
|
|
|
|
|
var cartes2 = cartes;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
var carte1, carte3;
|
|
|
|
|
var carte2;
|
|
|
|
|
var card4 = [];
|
|
|
|
|
var cardVirtual = [];
|
|
|
|
|
var tCards = [];
|
|
|
|
|
var card4AB = [];
|
|
|
|
|
var card4AC = [];
|
|
|
|
|
var card4BC = [];
|
|
|
|
|
var cardVirtualAB = [];
|
|
|
|
|
var cardVirtualAC = [];
|
|
|
|
|
var cardVirtualBC = [];
|
|
|
|
|
var tCardsAB = [];
|
|
|
|
|
var tCardsAC = [];
|
|
|
|
|
var tCardsBC = [];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
var i, j, a, k;
|
|
|
|
|
|
|
|
|
|
var colorsall= $.map(this.cardsHS, function(el) { return el.color;});
|
|
|
|
|
var shapesall = $.map(this.cardsHS, function(el) { return el.shape; });
|
|
|
|
|
var fillsall= $.map(this.cardsHS,function(el) { return el.fill; });
|
|
|
|
|
var numbersall = $.map(this.cardsHS, function(el) { return el.number;});
|
|
|
|
|
var colorsall= $.map(this.cardsHS1, function(el) { return el.color;});
|
|
|
|
|
var shapesall = $.map(this.cardsHS1, function(el) { return el.shape; });
|
|
|
|
|
var fillsall= $.map(this.cardsHS1,function(el) { return el.fill; });
|
|
|
|
|
var bordersall= $.map(this.cardsHS1,function(el) { return el.border; });
|
|
|
|
|
var numbersall = $.map(this.cardsHS1, function(el) { return el.number;});
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for(i=0; i < cartes.length-2; i++) {
|
|
|
|
|
for (j = i + 1; j < cartes1.length - 1; j++) {
|
|
|
|
|
for (k = j + 1; k < cartes2.length; k++) {
|
|
|
|
|
|
|
|
|
|
carte1 = cartes[i];
|
|
|
|
|
carte2 = cartes1[j];
|
|
|
|
|
carte3 = cartes2[k];
|
|
|
|
|
|
|
|
|
|
tCards[0] = carte1;
|
|
|
|
|
tCards[1]= carte2;
|
|
|
|
|
tCardsAB[0] = carte1;
|
|
|
|
|
tCardsAB[1]= carte2;
|
|
|
|
|
|
|
|
|
|
tCardsAC[0] = carte1;
|
|
|
|
|
tCardsAC[1]= carte3;
|
|
|
|
|
|
|
|
|
|
tCardsBC[0] = carte2;
|
|
|
|
|
tCardsBC[1]= carte3;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
cardVirtual = this.generateVirtualCard34(tCards);
|
|
|
|
|
cardVirtualAB = this.generateVirtualCard35(tCardsAB);
|
|
|
|
|
cardVirtualAC = this.generateVirtualCard35(tCardsAC);
|
|
|
|
|
cardVirtualBC = this.generateVirtualCard35(tCardsBC);
|
|
|
|
|
|
|
|
|
|
tCards[0]= carte3;
|
|
|
|
|
tCards[1] = cardVirtual[0];
|
|
|
|
|
|
|
|
|
|
card4 = this.generateVirtualCard34(tCards);
|
|
|
|
|
tCardsAB[0]= carte3;
|
|
|
|
|
tCardsAB[1] = cardVirtualAB[0];
|
|
|
|
|
|
|
|
|
|
tCardsAC[0]= carte2;
|
|
|
|
|
tCardsAC[1] = cardVirtualAC[0];
|
|
|
|
|
|
|
|
|
|
tCardsBC[0]= carte1;
|
|
|
|
|
tCardsBC[1] = cardVirtualBC[0];
|
|
|
|
|
|
|
|
|
|
card4AB = this.generateVirtualCard35(tCardsAB);
|
|
|
|
|
card4AC = this.generateVirtualCard35(tCardsAC);
|
|
|
|
|
card4BC = this.generateVirtualCard35(tCardsBC);
|
|
|
|
|
|
|
|
|
|
colors1.splice(0, 1, carte3.color);
|
|
|
|
|
colors1.splice(1, 1, card4[0].color);
|
|
|
|
|
colors1.splice(2, 1, cardVirtual[0].color);
|
|
|
|
|
colors1.splice(1, 1, card4AB[0].color);
|
|
|
|
|
colors1.splice(2, 1, cardVirtualAB[0].color);
|
|
|
|
|
|
|
|
|
|
shapes1.splice(0, 1, carte3.shape);
|
|
|
|
|
shapes1.splice(1, 1, card4[0].shape);
|
|
|
|
|
shapes1.splice(2, 1, cardVirtual[0].shape);
|
|
|
|
|
shapes1.splice(1, 1, card4AB[0].shape);
|
|
|
|
|
shapes1.splice(2, 1, cardVirtualAB[0].shape);
|
|
|
|
|
|
|
|
|
|
fills1.splice(0, 1, carte3.fill);
|
|
|
|
|
fills1.splice(1, 1, card4[0].fill);
|
|
|
|
|
fills1.splice(2, 1, cardVirtual[0].fill);
|
|
|
|
|
fills1.splice(1, 1, card4AB[0].fill);
|
|
|
|
|
fills1.splice(2, 1, cardVirtualAB[0].fill);
|
|
|
|
|
|
|
|
|
|
borders1.splice(0, 1, carte3.border);
|
|
|
|
|
borders1.splice(1, 1, card4AB[0].border);
|
|
|
|
|
borders1.splice(2, 1, cardVirtualAB[0].border);
|
|
|
|
|
|
|
|
|
|
numbers1.splice(0, 1, carte3.number);
|
|
|
|
|
numbers1.splice(1, 1, card4[0].number);
|
|
|
|
|
numbers1.splice(2, 1, cardVirtual[0].number);
|
|
|
|
|
numbers1.splice(1, 1, card4AB[0].number);
|
|
|
|
|
numbers1.splice(2, 1, cardVirtualAB[0].number);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
colors2.splice(0, 1, carte2.color);
|
|
|
|
|
colors2.splice(1, 1, card4AC[0].color);
|
|
|
|
|
colors2.splice(2, 1, cardVirtualAC[0].color);
|
|
|
|
|
|
|
|
|
|
shapes2.splice(0, 1, carte2.shape);
|
|
|
|
|
shapes2.splice(1, 1, card4AC[0].shape);
|
|
|
|
|
shapes2.splice(2, 1, cardVirtualAC[0].shape);
|
|
|
|
|
|
|
|
|
|
fills2.splice(0, 1, carte2.fill);
|
|
|
|
|
fills2.splice(1, 1, card4AC[0].fill);
|
|
|
|
|
fills2.splice(2, 1, cardVirtualAC[0].fill);
|
|
|
|
|
|
|
|
|
|
borders2.splice(0, 1, carte2.border);
|
|
|
|
|
borders2.splice(1, 1, card4AC[0].border);
|
|
|
|
|
borders2.splice(2, 1, cardVirtualAC[0].border);
|
|
|
|
|
|
|
|
|
|
numbers2.splice(0, 1, carte2.number);
|
|
|
|
|
numbers2.splice(1, 1, card4AC[0].number);
|
|
|
|
|
numbers2.splice(2, 1, cardVirtualAC[0].number);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
colors3.splice(0, 1, carte1.color);
|
|
|
|
|
colors3.splice(1, 1, card4BC[0].color);
|
|
|
|
|
colors3.splice(2, 1, cardVirtualBC[0].color);
|
|
|
|
|
|
|
|
|
|
shapes3.splice(0, 1, carte1.shape);
|
|
|
|
|
shapes3.splice(1, 1, card4BC[0].shape);
|
|
|
|
|
shapes3.splice(2, 1, cardVirtualBC[0].shape);
|
|
|
|
|
|
|
|
|
|
fills3.splice(0, 1, carte1.fill);
|
|
|
|
|
fills3.splice(1, 1, card4BC[0].fill);
|
|
|
|
|
fills3.splice(2, 1, cardVirtualBC[0].fill);
|
|
|
|
|
|
|
|
|
|
borders3.splice(0, 1, carte1.border);
|
|
|
|
|
borders3.splice(1, 1, card4BC[0].border);
|
|
|
|
|
borders3.splice(2, 1, cardVirtualBC[0].border);
|
|
|
|
|
|
|
|
|
|
numbers3.splice(0, 1, carte1.number);
|
|
|
|
|
numbers3.splice(1, 1, card4BC[0].number);
|
|
|
|
|
numbers3.splice(2, 1, cardVirtualBC[0].number);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//console.log('Card4 : ' + shapes1[0] + colors1[0] +fills1[0]+ numbers1[0] );
|
|
|
|
|
|
|
|
|
|
//if(this.cardInListOfCards44(shapes1[3],colors1[3],fills1[3],numbers1[3] )){}
|
|
|
|
|
|
|
|
|
|
for (a = k+1; a < self.cardsHS.length; a++) {
|
|
|
|
|
if (shapes1[2] !== undefined && colors1[2] !== undefined && fills1[2] !== undefined && numbers1[2] !== undefined) {
|
|
|
|
|
if (shapes1[1] !== undefined && colors1[1] !== undefined && fills1[1] !== undefined && numbers1[1] !== undefined) {
|
|
|
|
|
if(this.cardInListOfCardsHS(shapes1[1],colors1[1],fills1[1],numbers1[1] )){
|
|
|
|
|
console.log(this.cardInListOfCardsHS(shapes1[1],colors1[1],fills1[1],numbers1[1] ));
|
|
|
|
|
self.setHS = self.setHS + 1;
|
|
|
|
|
for (a = k+1; a < self.cardsHS1.length; a++) {
|
|
|
|
|
if (shapes1[2] !== undefined && colors1[2] !== undefined && fills1[2] !== undefined && borders1[2] !== undefined && numbers1[2] !== undefined) {
|
|
|
|
|
if (shapes1[1] !== undefined && colors1[1] !== undefined && fills1[1] !== undefined && borders1[1] !== undefined && numbers1[1] !== undefined) {
|
|
|
|
|
if(shapes1[1] === shapesall[a] && colors1[1]=== colorsall[a] && fills1[1] === fillsall[a] && borders1[1] === bordersall[a] && numbers1[1] === numbersall[a]){
|
|
|
|
|
//console.log('ab');
|
|
|
|
|
//console.log(shapes1, colors1, fills1, borders1, numbers1);
|
|
|
|
|
//console.log(carte1);
|
|
|
|
|
//console.log(carte2);
|
|
|
|
|
self.setHS1 = self.setHS1 + 1;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (a = k+1; a < self.cardsHS1.length; a++) {
|
|
|
|
|
if (shapes2[2] !== undefined && colors2[2] !== undefined && fills2[2] !== undefined && borders2[2] !== undefined && numbers2[2] !== undefined) {
|
|
|
|
|
if (shapes1[1] !== undefined && colors1[1] !== undefined && fills1[1] !== undefined && borders2[2] !== undefined && numbers2[1] !== undefined) {
|
|
|
|
|
if(shapes2[1] === shapesall[a] && colors2[1]=== colorsall[a] && fills2[1] === fillsall[a] && numbers2[1] === numbersall[a]){
|
|
|
|
|
//console.log('ac');
|
|
|
|
|
//console.log(shapes2, colors2, fills2, borders2, numbers2);
|
|
|
|
|
self.setHS1 = self.setHS1 + 1;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (a = k+1; a < self.cardsHS1.length; a++) {
|
|
|
|
|
if (shapes3[2] !== undefined && colors3[2] !== undefined && fills3[2] !== undefined && borders3[2] !== undefined && numbers3[2] !== undefined) {
|
|
|
|
|
if (shapes3[1] !== undefined && colors3[1] !== undefined && fills3[1] !== undefined && borders3[1] !== undefined && numbers3[1] !== undefined) {
|
|
|
|
|
if(shapes3[1] === shapesall[a] && colors3[1]=== colorsall[a] && fills3[1] === fillsall[a] && borders3[1]=== bordersall[a] && numbers3[1] === numbersall[a]){
|
|
|
|
|
//console.log('bc');
|
|
|
|
|
//console.log(shapes3, colors3, fills3, borders3, numbers3);
|
|
|
|
|
self.setHS1 = self.setHS1 + 1;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
this.$nbSetsHS.html(self.setHS);
|
|
|
|
|
this.$nbSetsHS1.html(self.setHS1);
|
|
|
|
|
},
|
|
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@ -2983,9 +3675,9 @@ var Game = {
|
|
|
|
|
|
|
|
|
|
// to do - implement game complete check on server
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if (!data.gameComplete) {
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//self.set0 = 0;
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self.setHS = 0;
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//self.updateCards(data);
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//self.existingSet0();
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self.existingHyperSet();
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self.increaseScoreHS();
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} else {
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self.gameWon();
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@ -3015,9 +3707,9 @@ var Game = {
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// to do - implement game complete check on server
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if (!data.gameComplete) {
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//self.set0 = 0;
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self.setHS0 = 0;
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//self.updateCards(data);
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//self.existingSet0();
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self.existingHyperSet0();
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self.increaseScoreHS0();
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} else {
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self.gameWon();
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@ -3046,9 +3738,9 @@ var Game = {
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// to do - implement game complete check on server
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if (!data.gameComplete) {
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//self.set0 = 0;
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self.setHS1 = 0;
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//self.updateCards(data);
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//self.existingSet0();
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self.existingHyperSet1();
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self.increaseScoreHS1();
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} else {
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self.gameWon();
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