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@ -344,7 +344,7 @@ var Game = {
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dataType: 'json',
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success: function (data) {
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self.cardsHS2 = data;
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self.existingHyperSet2();
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// self.existingHyperSet2();
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self.displayCardsHS2.call(self);
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self.setCardListenersHS2();
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}
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@ -1306,8 +1306,8 @@ var Game = {
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if (shapes1[3] !== undefined && colors1[3] !== undefined && fills1[3] !== undefined && borders1[3] !== undefined && numbers1[3] !== undefined) {
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if (shapes1[3] === shapesall[a] && colors1[3] === colorsall[a] && fills1[3] === fillsall[a] && borders1[3] === bordersall[a] && numbers1[3] === numbersall[a]) {
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if (this.isSet4(shapes1) && this.isSet4(colors1) && this.isSet4(fills1) && this.isSet4(borders1) && this.isSet4(numbers1)) {
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//console.log('Set 4x5 : ');
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//console.log(shapes1, colors1, fills1, borders1, numbers1);
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console.log('Set 4x5 : ');
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console.log(shapes1, colors1, fills1, borders1, numbers1);
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self.set3 = self.set3 + 1;
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}
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@ -1417,8 +1417,8 @@ var Game = {
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if (shapes1[3] !== undefined && colors1[3] !== undefined && fills1[3] !== undefined && borders1[3] !== undefined && numbers1[3] !== undefined) {
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if (shapes1[3] === shapesall[a] && colors1[3] === colorsall[a] && fills1[3] === fillsall[a] && borders1[3] === bordersall[a] && numbers1[3] === numbersall[a]) {
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if (this.isSet5(shapes1) && this.isSet5(colors1) && this.isSet5(fills1) && this.isSet5(borders1) && this.isSet5(numbers1)) {
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//console.log('Set 5x5 : ');
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//console.log(shapes1, colors1, fills1, borders1, numbers1);
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console.log('Set 5x5 : ');
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console.log(shapes1, colors1, fills1, borders1, numbers1);
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self.set4 = self.set4 + 1;
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}
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@ -2699,6 +2699,357 @@ var Game = {
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this.$nbSetsHS2.html(self.setHS2);
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},*/
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testGeneration16Cartes: function(arr){
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var unique = [];
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$.each(arr, function(i, el){
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if($.inArray(el, unique) === -1) unique.push(el);
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});
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return unique.length;
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},
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generer16Cartes: function(colors, shapes, fills, numbers, allCards){
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var possibleCards = [];
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var colors1 = [];
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var shapes1 =[];
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var fills1= [];
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var numbers1= [];
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var colors2 = [];
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var shapes2 =[];
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var fills2= [];
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var numbers2= [];
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var card1 = [];
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var card2 = [];
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var card3 = [];
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var card4 = [];
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var card5 = [];
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var card6 = [];
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var card7 = [];
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var card8 = [];
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var card9 = [];
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var card10 = [];
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var card11 = [];
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var card12 = [];
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var card13 = [];
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var card14 = [];
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var card15 = [];
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var card16 = [];
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var colorsall= $.map(allCards, function(el) { return el.color;});
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var shapesall = $.map(allCards, function(el) { return el.shape; });
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var fillsall= $.map(allCards,function(el) { return el.fill; });
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var numbersall = $.map(allCards, function(el) { return el.number;});
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var colorsSet = new Set(colors);
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var shapesSet = new Set(shapes);
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var fillsSet = new Set(fills);
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var numbersSet = new Set(numbers);
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if( colors[0] === colors[1]){
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colors1.push(colors[1]);
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}else {
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if(colorsSet.has('green') && colorsSet.has('red') ){
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colors1.push('purple');
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colors2.push('lightblue');
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}
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if(colorsSet.has('green') && colorsSet.has('purple')){
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colors1.push('red');
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colors2.push('lightblue');
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}
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if(colorsSet.has('green') && colorsSet.has('lightblue')){
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colors1.push('red');
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colors2.push('purple');
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}
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if(colorsSet.has('red') && colorsSet.has('purple')){
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colors1.push('green');
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colors2.push('lightblue');
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}
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if(colorsSet.has('red') && colorsSet.has('lightblue')){
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colors1.push('green');
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colors2.push('purple');
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}
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if(colorsSet.has('purple') && colorsSet.has('lightblue')){
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colors1.push('green');
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colors2.push('red');
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}
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}
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if( shapes[0] === shapes[1]){
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shapes1.push(shapes[1]);
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}else {
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if(shapesSet.has('oval') && shapesSet.has('diamond') ){
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shapes1.push('rectangle');
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shapes2.push('wave');
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}
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if(shapesSet.has('oval') && shapesSet.has('rectangle')){
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shapes1.push('diamond');
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shapes2.push('wave');
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}
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if(shapesSet.has('oval') && shapesSet.has('wave')){
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shapes1.push('diamond');
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shapes2.push('rectangle');
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}
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if(shapesSet.has('diamond') && shapesSet.has('rectangle')){
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shapes1.push('oval');
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shapes2.push('wave');
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}
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if(shapesSet.has('diamond') && shapesSet.has('wave')){
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shapes1.push('oval');
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shapes2.push('rectangle');
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}
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if(shapesSet.has('rectangle') && shapesSet.has('wave')){
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shapes1.push('diamond');
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shapes2.push('oval');
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}
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}
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if( fills[0] === fills[1]){
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fills1.push(fills[1]);
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}else {
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if(fillsSet.has('solid') && fillsSet.has('open') ){
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fills1.push('quadrillage');
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fills2.push('stripped');
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}
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if(fillsSet.has('solid') && fillsSet.has('quadrillage')){
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fills1.push('open');
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fills2.push('stripped');
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}
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if(fillsSet.has('solid') && fillsSet.has('stripped')){
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fills1.push('quadrillage');
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fills2.push('stripped');
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}
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if(fillsSet.has('open') && fillsSet.has('quadrillage')){
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fills1.push('solid');
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fills2.push('wave');
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}
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if(fillsSet.has('open') && fillsSet.has('stripped')){
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fills1.push('solid');
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fills2.push('quadrillage');
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}
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if(fillsSet.has('stripped') && fillsSet.has('quadrillage')){
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fills1.push('solid');
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fills2.push('open');
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}
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}
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if( numbers[0] === numbers[1]){
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numbers1.push(numbers[1]);
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}else {
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if(numbersSet.has(1) && numbersSet.has(2) ){
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numbers1.push(3);
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numbers2.push(4);
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}
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if(numbersSet.has(1) && numbersSet.has(3)){
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numbers1.push(2);
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numbers2.push(4);
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}
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if(numbersSet.has(1) && numbersSet.has(4)){
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numbers1.push(2);
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numbers2.push(3);
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}
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if(numbersSet.has(2) && numbersSet.has(3)){
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numbers1.push(1);
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numbers2.push(4);
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}
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if(numbersSet.has(2) && numbersSet.has(4)){
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numbers1.push(1);
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numbers2.push(3);
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}
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if(numbersSet.has(3) && numbersSet.has(4)){
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numbers1.push(1);
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numbers2.push(2);
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}
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}
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for (var a = 0 ; a < allCards.length; a++) {
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if (shapes1[0] === shapesall[a] && colors1[0] === colorsall[a] && fills1[0] === fillsall[a] && numbers1[0] === numbersall[a]) {
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card1.push({
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color : colors1[0],
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shape : shapes1[0],
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fill : fills1[0],
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number: numbers1[0]
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});
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possibleCards.push(card1);
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}
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if (shapes1[0] === shapesall[a] && colors2[0] === colorsall[a] && fills1[0] === fillsall[a] && numbers1[0] === numbersall[a]) {
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if(colors2[0] !== undefined) {
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card2.push({
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color: colors2[0],
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shape: shapes1[0],
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fill: fills1[0],
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number: numbers1[0]
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});
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possibleCards.push(card2);
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}
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}
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if (shapes2[0] === shapesall[a] && colors1[0] === colorsall[a] && fills1[0] === fillsall[a] && numbers1[0] === numbersall[a]) {
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if(shapes2[0] !== undefined) {
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card3.push({
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color: colors1[0],
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shape: shapes2[0],
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fill: fills1[0],
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number: numbers1[0]
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});
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possibleCards.push(card3);
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}
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}
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if (shapes1[0] === shapesall[a] && colors1[0] === colorsall[a] && fills2[0] === fillsall[a] && numbers1[0] === numbersall[a]) {
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if(fills2[0] !== undefined) {
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card4.push({
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color: colors1[0],
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shape: shapes1[0],
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fill: fills2[0],
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number: numbers1[0]
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});
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possibleCards.push(card4);
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}
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}
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if (shapes1[0] === shapesall[a] && colors1[0] === colorsall[a] && fills1[0] === fillsall[a] && numbers2[0] === numbersall[a]) {
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if (numbers2[0] !== undefined) {
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card5.push({
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color: colors1[0],
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shape: shapes1[0],
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fill: fills1[0],
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number: numbers2[0]
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});
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possibleCards.push(card5);
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}
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}
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if (shapes1[0] === shapesall[a] && colors1[0] === colorsall[a] && fills2[0] === fillsall[a] && numbers2[0] === numbersall[a]) {
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if(fills2[0] !== undefined && numbers2[0] !== undefined) {
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card6.push({
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color: colors1[0],
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shape: shapes1[0],
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fill: fills2[0],
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number: numbers2[0]
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});
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possibleCards.push(card6);
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}
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}
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if (shapes2[0] === shapesall[a] && colors1[0] === colorsall[a] && fills1[0] === fillsall[a] && numbers2[0] === numbersall[a]) {
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if(shapes2[0] !== undefined && numbers2[0] !== undefined) {
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card7.push({
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color: colors1[0],
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shape: shapes2[0],
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fill: fills1[0],
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number: numbers2[0]
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});
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possibleCards.push(card7);
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}
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}
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if (shapes2[0] === shapesall[a] && colors1[0] === colorsall[a] && fills2[0] === fillsall[a] && numbers1[0] === numbersall[a]) {
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if(fills2[0] !== undefined && shapes2[0] !== undefined ) {
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card8.push({
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color: colors1[0],
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shape: shapes2[0],
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fill: fills2[0],
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number: numbers1[0]
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});
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possibleCards.push(card8);
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}
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}
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if (shapes1[0] === shapesall[a] && colors2[0] === colorsall[a] && fills2[0] === fillsall[a] && numbers1[0] === numbersall[a]) {
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if (colors2[0] !== undefined && fills2[0] !== undefined) {
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card9.push({
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color: colors2[0],
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shape: shapes1[0],
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fill: fills2[0],
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number: numbers1[0]
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});
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possibleCards.push(card9);
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}
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}
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if (shapes1[0] === shapesall[a] && colors2[0] === colorsall[a] && fills1[0] === fillsall[a] && numbers2[0] === numbersall[a]) {
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if (colors2[0] !== undefined && numbers2[0] !== undefined) {
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card10.push({
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color: colors2[0],
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shape: shapes1[0],
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fill: fills1[0],
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number: numbers2[0]
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|
|
|
|
});
|
|
|
|
|
possibleCards.push(card10);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (shapes2[0] === shapesall[a] && colors2[0] === colorsall[a] && fills1[0] === fillsall[a] && numbers1[0] === numbersall[a]) {
|
|
|
|
|
if (colors2[0] !== undefined && shapes2[0] !== undefined) {
|
|
|
|
|
card11.push({
|
|
|
|
|
color: colors2[0],
|
|
|
|
|
shape: shapes2[0],
|
|
|
|
|
fill: fills1[0],
|
|
|
|
|
number: numbers1[0]
|
|
|
|
|
});
|
|
|
|
|
possibleCards.push(card11);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (shapes2[0] === shapesall[a] && colors2[0] === colorsall[a] && fills2[0] === fillsall[a] && numbers2[0] === numbersall[a]) {
|
|
|
|
|
if (colors2[0] !== undefined && shapes2[0] !== undefined && fills2[0] !== undefined && numbers2[0] !== undefined ) {
|
|
|
|
|
card12.push({
|
|
|
|
|
color: colors2[0],
|
|
|
|
|
shape: shapes2[0],
|
|
|
|
|
fill: fills2[0],
|
|
|
|
|
number: numbers2[0]
|
|
|
|
|
});
|
|
|
|
|
possibleCards.push(card12);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (shapes2[0] === shapesall[a] && colors2[0] === colorsall[a] && fills2[0] === fillsall[a] && numbers1[0] === numbersall[a]) {
|
|
|
|
|
if(colors2[0] !== undefined && shapes2[0] !== undefined && fills2[0] !== undefined) {
|
|
|
|
|
card13.push({
|
|
|
|
|
color: colors2[0],
|
|
|
|
|
shape: shapes2[0],
|
|
|
|
|
fill: fills2[0],
|
|
|
|
|
number: numbers1[0]
|
|
|
|
|
});
|
|
|
|
|
possibleCards.push(card13);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (shapes2[0] === shapesall[a] && colors2[0] === colorsall[a] && fills1[0] === fillsall[a] && numbers2[0] === numbersall[a]) {
|
|
|
|
|
if(colors2[0] !== undefined && shapes2[0] !== undefined && numbers2[0] !== undefined ) {
|
|
|
|
|
card14.push({
|
|
|
|
|
color: colors2[0],
|
|
|
|
|
shape: shapes2[0],
|
|
|
|
|
fill: fills1[0],
|
|
|
|
|
number: numbers2[0]
|
|
|
|
|
});
|
|
|
|
|
possibleCards.push(card14);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (shapes1[0] === shapesall[a] && colors2[0] === colorsall[a] && fills2[0] === fillsall[a] && numbers2[0] === numbersall[a]) {
|
|
|
|
|
if(colors2[0] !== undefined && fills2[0] !== undefined && numbers2[0] !== undefined ) {
|
|
|
|
|
card15.push({
|
|
|
|
|
color: colors2[0],
|
|
|
|
|
shape: shapes1[0],
|
|
|
|
|
fill: fills2[0],
|
|
|
|
|
number: numbers2[0]
|
|
|
|
|
});
|
|
|
|
|
possibleCards.push(card15);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (shapes2[0] === shapesall[a] && colors1[0] === colorsall[a] && fills2[0] === fillsall[a] && numbers2[0] === numbersall[a]) {
|
|
|
|
|
if (shapes2[0] !== undefined && fills2[0] !== undefined && numbers2[0] !== undefined) {
|
|
|
|
|
card16.push({
|
|
|
|
|
color: colors1[0],
|
|
|
|
|
shape: shapes2[0],
|
|
|
|
|
fill: fills2[0],
|
|
|
|
|
number: numbers2[0]
|
|
|
|
|
});
|
|
|
|
|
possibleCards.push(card16);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
return possibleCards;
|
|
|
|
|
},
|
|
|
|
|
|
|
|
|
|
existingHyperSet2: function() {
|
|
|
|
|
var colors1 = [];
|
|
|
|
|
var shapes1 =[];
|
|
|
|
@ -2744,7 +3095,7 @@ var Game = {
|
|
|
|
|
var cartes4 = cartes;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
var carte1, carte3, carte4, carte5;
|
|
|
|
|
var carte1, carte3, carte4, carte5, carte6 =[];
|
|
|
|
|
var carte2;
|
|
|
|
|
var card6ABC = [];
|
|
|
|
|
var card6ABD = [];
|
|
|
|
@ -2775,7 +3126,12 @@ var Game = {
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
var i, j, a,l, m, k;
|
|
|
|
|
var tCardsDGE = [];
|
|
|
|
|
var pCards = [];
|
|
|
|
|
var pCards2 = [];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
var i, j, a,l, m, k ,z;
|
|
|
|
|
|
|
|
|
|
var colorsall= $.map(this.cardsHS2, function(el) { return el.color;});
|
|
|
|
|
var shapesall = $.map(this.cardsHS2, function(el) { return el.shape; });
|
|
|
|
@ -2786,20 +3142,62 @@ var Game = {
|
|
|
|
|
for(i=0; i < cartes.length-4; i++) {
|
|
|
|
|
for (j = i + 1; j < cartes1.length - 3; j++) {
|
|
|
|
|
for (k = j + 1; k < cartes2.length-2; k++) {
|
|
|
|
|
for (l = k + 1; l < cartes3.length-1; l++) {
|
|
|
|
|
for (m = l + 1; m < cartes4.length; m++) {
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
carte1 = cartes[i];
|
|
|
|
|
carte2 = cartes1[j];
|
|
|
|
|
carte3 = cartes2[k];
|
|
|
|
|
carte4 = cartes3[l];
|
|
|
|
|
carte5 = cartes4[m];
|
|
|
|
|
carte4 = cartes2[k];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tCardsABC[0] = carte1;
|
|
|
|
|
tCardsABC[1] = carte2;
|
|
|
|
|
tCardsABC[2] = carte3;
|
|
|
|
|
colors1.splice(0, 1, carte1.color);
|
|
|
|
|
colors1.splice(1, 1, carte2.color);
|
|
|
|
|
|
|
|
|
|
shapes1.splice(0, 1, carte1.shape);
|
|
|
|
|
shapes1.splice(1, 1, carte2.shape);
|
|
|
|
|
|
|
|
|
|
fills1.splice(0, 1, carte1.fill);
|
|
|
|
|
fills1.splice(1, 1, carte2.fill);
|
|
|
|
|
|
|
|
|
|
numbers1.splice(0, 1, carte1.number);
|
|
|
|
|
numbers1.splice(1, 1, carte2.number);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
pCards = self.generer16Cartes(colors1,shapes1, fills1, numbers1, this.cardsHS2);
|
|
|
|
|
|
|
|
|
|
for (z=0; z<pCards.length; z++ ){
|
|
|
|
|
tCardsABC[0] = carte1;
|
|
|
|
|
tCardsABC[1] = carte2;
|
|
|
|
|
tCardsABC[2] = pCards[z][0];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
cardVirtualABC[z] = this.generateVirtualCard44(tCardsABC);
|
|
|
|
|
|
|
|
|
|
tCardsDGE[0] = carte4;
|
|
|
|
|
tCardsDGE[1] = cardVirtualABC[z][0];
|
|
|
|
|
|
|
|
|
|
colors2= $.map(tCardsDGE, function(el) { return el.color;});
|
|
|
|
|
shapes2 = $.map(tCardsDGE, function(el) { return el.shape; });
|
|
|
|
|
fills2= $.map(tCardsDGE,function(el) { return el.fill; });
|
|
|
|
|
numbers2 = $.map(tCardsDGE, function(el) { return el.number;});
|
|
|
|
|
console.log(tCardsDGE );
|
|
|
|
|
|
|
|
|
|
pCards2= self.generer16Cartes(colors2,shapes2, fills2, numbers2, this.cardsHS2);
|
|
|
|
|
|
|
|
|
|
if(pCards[z][0] !== undefined) {
|
|
|
|
|
tCardsDGE[2] = pCards2[z];
|
|
|
|
|
carte6[z] = this.generateVirtualCard44(tCardsDGE);
|
|
|
|
|
}
|
|
|
|
|
//console.log(tCardsABC, tCardsDGE, carte6);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//carte3 = cartes2[k];
|
|
|
|
|
// carte4 = cartes3[l];
|
|
|
|
|
// carte5 = cartes4[m];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tCardsABD[0] = carte1;
|
|
|
|
@ -2830,7 +3228,6 @@ var Game = {
|
|
|
|
|
tCardsCDE[1] = carte4;
|
|
|
|
|
tCardsCDE[2] = carte5;
|
|
|
|
|
|
|
|
|
|
cardVirtualABC = this.generateVirtualCard44(tCardsABC);
|
|
|
|
|
cardVirtualABD = this.generateVirtualCard44(tCardsABD);
|
|
|
|
|
cardVirtualABE = this.generateVirtualCard44(tCardsABE);
|
|
|
|
|
cardVirtualACD = this.generateVirtualCard44(tCardsACD);
|
|
|
|
@ -3159,7 +3556,7 @@ var Game = {
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}*/
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@ -3580,8 +3977,8 @@ var Game = {
|
|
|
|
|
if (shapes1[2] === shapesall[a] && colors1[2] === colorsall[a] && fills1[2] === fillsall[a] && borders1[2] === bordersall[a] && numbers1[2] === numbersall[a]) {
|
|
|
|
|
//console.log('ab');
|
|
|
|
|
//console.log(shapes1, colors1, fills1, borders1, numbers1);
|
|
|
|
|
//console.log(carte1);
|
|
|
|
|
//console.log(carte2);
|
|
|
|
|
//console.log( 'carte1 :'+ carte1);
|
|
|
|
|
//console.log( carte2 : ' + carte2);
|
|
|
|
|
self.setHS3 = self.setHS3 + 1;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|