function initAll() { darkMode(); setLang("fr"); dysFont(); } var mobile = false; var switchs = [], lineCount = [], logiques = [], lines = [], endLines = [], end, switchsInfo = [], switchsInfoCopy = [], lineRemove = []; var width = window.innerWidth - window.innerWidth / 100 * 30; var height = window.innerHeight /2.5; var stage = new Konva.Stage({ container: 'setting_container', width: width, height: height, }); var layer = new Konva.Layer(); tutoCreateLayer(); function tutoCreateLayer() { isTuto = true; width = window.innerWidth - window.innerWidth / 100 * 30; stage = new Konva.Stage({ container: 'setting_container', width: width, height: height, }); stage.add(layer); colonneTot = 1; numberPerColonne = [1]; var logiqueCount = 0; for (let i = 0; i < colonneTot; i++) { liveColonneNumber.push([]); } insertLogiqueColonne("logique1", "et", 0); calculNombreSwitch(); switchCreator(numberOfSwitch); createAllLinkSwitch(); initAllSwitch(); createEnd(); initEnd(); } function resetAllTabs() { switchs = [], lineCount = [], logiques = [], lines = [], endLines = [], end, switchsInfo = [], switchsInfoCopy = [], lineRemove = []; width = window.innerWidth - window.innerWidth / 100 * 10; height = window.innerHeight /1.5; timeEnd = 5; numberOfSwitch = 0; colonneTot = 0; numberPerColonne = []; liveColonneNumber = []; layer.destroyChildren(); } function gameOne() { isTuto = false; stage = new Konva.Stage({ container: 'play_container', /*rotation: -90, x: 20, y: 1000,*/ width: width, height: height, }); stage.add(layer); initTimer(); colonneTot = 2; numberPerColonne = [2,1]; var logiqueCount = 0; for (let i = 0; i < colonneTot; i++) { liveColonneNumber.push([]); } for (let i = 0; i < colonneTot; i++) { for (let j = 0; j < numberPerColonne[i]; j++) { logiqueCount++; let type = null; switch (getRandomArbitrary(0, 4)) { case 0: type = "et"; break; case 1: type = "ou"; break; case 2: type = "etnon"; break; case 3: type = "nonou"; break; } insertLogiqueColonne("logique" + logiqueCount, type, i); } } logiques.forEach(function (element) { createLinkAuto(element.name); }); calculNombreSwitch(); switchCreator(numberOfSwitch); createAllLinkSwitch(); initAllSwitch(); createEnd(); initEnd(); checkAllSortieLogique(); }