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function initAll() {
darkMode();
setLang("fr");
dysFont();
}
var mobile = false;
var switchs = [], lineCount = [], logiques = [], lines = [], endLines = [], end, switchsInfo = [], switchsInfoCopy = [], lineRemove = [];
var width = window.innerWidth - window.innerWidth / 100 * 30;
var height = window.innerHeight / 2.5;
var stage = new Konva.Stage({
container: 'setting_container',
width: width,
height: height,
});
var layer = new Konva.Layer();
tutoCreateLayer();
function tutoCreateLayer() {
isTuto = true;
width = window.innerWidth - window.innerWidth / 100 * 30;
height = window.innerHeight / 2.5;
stage = new Konva.Stage({
container: 'setting_container',
width: width,
height: height,
});
stage.add(layer);
colonneTot = 1;
numberPerColonne = [1];
var logiqueCount = 0;
for (let i = 0; i < colonneTot; i++) {
liveColonneNumber.push([]);
}
insertLogiqueColonne("logique1", "et", 0);
calculNombreSwitch();
switchCreator(numberOfSwitch);
createAllLinkSwitch();
initAllSwitch();
createEnd();
initEnd();
}
width = (window.innerWidth - window.innerWidth / 100 * 10);
height = window.innerHeight / 1.5;
function resetAllTabs(save) {
if (!save) {
logiques = [];
numberPerColonne = [];
liveColonneNumber = [];
timeEnd = 5;
numberOfSwitch = 0;
colonneTot = 0;
}
switchs = [], lineCount = [], lines = [], endLines = [], end, switchsInfo = [], lineRemove = [], switchsInfoCopy = [];
layer.destroyChildren();
stage.draw();
}
function gameOne() {
document.querySelector("#play_container").style.maxHeight = window.innerHeight / 1.5 + "px";
createGameOne(niveauActuel);
click = 0;
while (checkIfEnd() || isLineCollapsing()) {
resetAllTabs(false);
console.log("arf");
createGameOne(niveauActuel);
}
//console.log(stage);
//gameData = new GameData(height,width,2,10,"mode1",false,"play_container");
//gameData.createGame();
//checkAllSortieLogique();
}
function initEndGame() {
calculNombreSwitch();
switchCreator(numberOfSwitch);
createAllLinkSwitch();
initAllSwitch();
logiques.forEach(function (element) {
checkEntreCroisement(element.name);
});
createEnd();
initEnd();
initTimer();
checkAllSortieLogique();
}
function resetCache() {
openModal("reset_cache");
setTimeout(() => { location.reload(); }, 3000);
}
window.addEventListener('resize', saveStage);
function getSwitchState() {
var stateSwitch = new Array();
switchsInfoCopy.forEach(function (element) {
if (stage.findOne("#" + element.id).fill() == colorSwitchActiveBackground) stateSwitch.push(1);
else stateSwitch.push(0);
});
return stateSwitch;
}
function saveStage() {
var oldSwitch = getSwitchState();
resetAllTabs(true);
if (isTuto) {
createStage("setting_container");
} else {
createStage("play_container");
}
stage.add(layer);
logique2 = logiques;
logiques = [];
var logiqueCount = 0;
for (let i = 0; i < colonneTot; i++) {
liveColonneNumber[i] = [];
}
for (let i = 0; i < colonneTot; i++) {
for (let j = 0; j < numberPerColonne[i]; j++) {
insertLogiqueColonne("logique" + logiqueCount, logique2[logiqueCount].type, i);
logiqueCount++;
}
}
logiques.forEach(function (element) {
createLinkAuto(element.name);
});
initEndGame();
for (let i = 0; i < oldSwitch.length; i++) {
let id = i + 1;
if (oldSwitch[i] == 1) {
if (stage.findOne("#s" + id).fill() == colorSwitchInnactiveBackground)
activeSwitch("s" + id);
} else {
if (stage.findOne("#s" + id).fill() == colorSwitchActiveBackground)
activeSwitch("s" + id);
}
}
checkAllSortieLogique();
}
function showInfo() {
if (document.querySelector("#info_check_input").checked) allowedInfoPorte = false;
else allowedInfoPorte = true;
}