Ajout du menu déroulant

master
cldupland 6 years ago
parent 97ff38934b
commit 070c77d1db

@ -35,28 +35,36 @@
<StackLayout
Grid.Row="1"
Grid.Column="0"
Grid.ColumnSpan="1">
<Label x:Name="Instruction"/>
Grid.ColumnSpan="2">
<Label
HorizontalTextAlignment="Center"
x:Name="Instruction"
TextColor="{DynamicResource WhiteColor}"/>
</StackLayout>
<StackLayout
Grid.Row="2"
Grid.Column="0">
Grid.Column="0"
Margin="50,0,50,0">
<Picker
x:Name="PlayerSelecter"
ItemsSource="{Binding listNbPlayer}"/>
BackgroundColor="{DynamicResource SkyBlueColor}"
SelectedIndexChanged="ChangedPseudo"
Margin="50,0,50,0"/>
</StackLayout>
<StackLayout
Grid.Row="2"
Grid.Column="1">
Grid.Column="1"
Margin="50,0,50,0"
x:Name="NameList">
</StackLayout>
<StackLayout
Grid.Row="3"
Grid.Column="0"
Grid.ColumnSpan="1">
Grid.ColumnSpan="2">
<Button
Text="Play"
Clicked="Play"/>

@ -18,7 +18,7 @@ namespace TheGameExtreme.view
OnPropertyChanged("InstructionText");
}
}
public List<int> listNbPlayer = new List<int>();
public List<string> listNbPlayer = new List<string> { "1", "2", "3", "4", "5" };
public GamePreparationPage()
@ -27,11 +27,7 @@ namespace TheGameExtreme.view
NavigationPage.SetHasNavigationBar(this, false);
Instruction.SetBinding(Label.TextProperty, new Binding("InstructionText", source: this));
InstructionText = AppRessource.StrPlayerSelection;
listNbPlayer.Add(1);
listNbPlayer.Add(2);
listNbPlayer.Add(3);
listNbPlayer.Add(4);
listNbPlayer.Add(5);
PlayerSelecter.ItemsSource = listNbPlayer;
}
private async void Back(object sender, EventArgs e)
@ -43,5 +39,21 @@ namespace TheGameExtreme.view
{
await Navigation.PushAsync(new MainPage());
}
private void ChangedPseudo(object sender, EventArgs args)
{
while (NameList.Children.Count != (int)PlayerSelecter.SelectedItem)
if (NameList.Children.Count < (int)PlayerSelecter.SelectedItem)
{
Editor e = new Editor();
e.Placeholder = "Enter your pseudo";
NameList.Children.Add(e);
}
else
{
}
}
}
}

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